Dim's Mapper Issue

Prosper

Where'd That 6th Toe Come From?
I get a C++ error while the program is trying to load the scenery.


Palette init ... OK.
Load LST files ... OK.
Create PRO structure ... OK.
Create FRM structure ... OK.
Load MSG files ... OK.
DDraw create ... OK.
Set DirectX cooperative level ... OK.
Load map "C:\Documents and Settings\Bryan\Desktop\Fallout Demo\falldemo\data\maps\JUNKDEMO.MAP".
Attach DDraw primary surface ...
Attach DDraw map surface ...
Attach DDraw navigator surface ...
Attach DDraw inventory surface ...
 
I'm not sure about it, but the problem could be caused by loading a DEMO map... Try loading one of the original FO2 maps, Dims mapper probably doesn't support FO1/FO1 Demo (again, this is just a guess).
 
lisac2k said:
I'm not sure about it, but the problem could be caused by loading a DEMO map... Try loading one of the original FO2 maps, Dims mapper probably doesn't support FO1/FO1 Demo (again, this is just a guess).

do u think I can make my own F01 map. Then use that?
 
lisac2k said:
Try loading one of the original FO2 maps, Dims mapper probably doesn't support FO1/FO1 Demo (again, this is just a guess).
While loading the demo map might not work indeed, I did test dims mapper with Fallout 1 a bunch of times and it worked fine here.
 
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