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Guest
Guest
Hi Rosh and others, it's been a while }>
Yep, Tactics proved far more better than i thought it would. Now my biggest fear, damage system growing mold, will be just a memory. Let's just hope and get your fingers crossed that it will last to day when fallout 3 will be released. However, i will trust that makers of f3 now what they're doing this time.
There's still a problem with the game that concerns me. I would call it randomess, but i will probably get so much flaming about taking same line as diablo2, so i won't. More better description would be "Altering games so that player never exactly knows where the power armor lies (or other overpowered items/locations ect.)". Or in other words, changing each game somewhat different from that played previously. It was way too easy to obtain power armor in f1&f2 after your first game. Only thing needed in f2 was a little bit of that skill that decreased your chance to get encounters(can't remeber name of it anymore) and a lot of savegames.
So, what we need to do, is to chance the world a bit that overpowerful items etc never stay in the same spot.
And yes, i know that BoS: Tactics is a whole different game to fallout 2, but hell, i never liked that lonewolf superhero shit anyway, and a little more of battle tactics in fallout 3 wouldn't hurt. Really. I just hope that fallout 3 will at least follow the line of tactics. This will undoubtly get a lot resistance, but i am a sadomasocist anyway
And as last lines, i'm not telling you to turn fallout 3 into tactics. Just to make battles a little bit intresting from fallout1&2 stand and shoot combats.
Yep, Tactics proved far more better than i thought it would. Now my biggest fear, damage system growing mold, will be just a memory. Let's just hope and get your fingers crossed that it will last to day when fallout 3 will be released. However, i will trust that makers of f3 now what they're doing this time.
There's still a problem with the game that concerns me. I would call it randomess, but i will probably get so much flaming about taking same line as diablo2, so i won't. More better description would be "Altering games so that player never exactly knows where the power armor lies (or other overpowered items/locations ect.)". Or in other words, changing each game somewhat different from that played previously. It was way too easy to obtain power armor in f1&f2 after your first game. Only thing needed in f2 was a little bit of that skill that decreased your chance to get encounters(can't remeber name of it anymore) and a lot of savegames.
So, what we need to do, is to chance the world a bit that overpowerful items etc never stay in the same spot.
And yes, i know that BoS: Tactics is a whole different game to fallout 2, but hell, i never liked that lonewolf superhero shit anyway, and a little more of battle tactics in fallout 3 wouldn't hurt. Really. I just hope that fallout 3 will at least follow the line of tactics. This will undoubtly get a lot resistance, but i am a sadomasocist anyway
And as last lines, i'm not telling you to turn fallout 3 into tactics. Just to make battles a little bit intresting from fallout1&2 stand and shoot combats.