EDIT: Difficulties surmounted; new car mod now available!

Radish

First time out of the vault
--EDIT--
After taking many strange steps through many strange utilities I've finally gotten Sam and Max's DeSoto in Fallout 2. But this isn't just for me to enjoy, oh no. All may cruise the wastes in Freelance Police style! Download here: http://freewebs.com/scarydog/DeSoto.zip

In the interest of allowing this thread to continue making sense, the problems I used to be having are still contained in this post, below. You can ignore them now. This only applies to this first post, however; I'm still having troubles with FRM Workshop as mentioned in my second post.
--END EDIT--

I've been trying to change the car in Fallout 2 to Sam and Max's DeSoto. Here are the graphics I made:
cartrunk.jpg
carspec1.jpg

Same dimensions and all that as the normal car graphics. Now here are my results:
results.jpg

Very very wrong. Not only does the trunk not match up, but the whole car is off from where it should be on the map - I can't walk where the car should be, but I can walk almost right through the graphic.

So, uh...what's wrong?
 
You have to tweak around with the Horizontal and Vertical position of each graphic to make them match. Open the FRM in FRM Workshop and edit the FRM headers; run the game and load a savegame where your character is next to the car and check its placement, try to calculate how many pixels it needs to move for the trunk and car to match; exit the game and edit the FRM header again with your calculations. Keep repeating this procedure until you get the placement right.
 
How did you make the frm files? If there is a lot of "invisible color" in the pictures the actual position of the object in the game may change or end up where you don't expect it.

EDIT: Didn't notice the above posting..well..
 
Okay, I've got FRM workshop working...only not.

I click the pencil for the FRM header H and V adjustment, to make the fields changeable. I change the values to what it says they are for the normal car graphic. I click the pencil again to grey the fields out and make the save button work again, and suddenly all the values I put into the V adjustments move into the H adjustments and all the V adjustments change to zero. What the hell?

EDIT: Wait, I may have been doing it the hard and stupid way.

EDIT AGAIN: Wait, nope, I wasn't. It just won't fucking work right.
 
You may want to modify the perspective in photoshop by rotating and skewing so it doesn't look like it is perpetually jumping in the air. Also looks like the resolution is obviously less than the game resolution. You may want to find a better pic to start with so that you avoid the "jaggies".
 
But the jaggies add character! Normally would be jaggier looking, too, but I was playing Sam and Max through ScummVM, which supports higher resolutions and has nice filters to smooth out the old DOS graphics. The perspective doesn't look that bad in Fallout 2 now that I've got it working right, and it's also the best angle on the car I could find in the Sam and Max game. If I'm bored and don't have homework to do sometime in the future I may look through the Sam and Max comic book to see if there's a good color picture of the car in there to use, but a graphic ripped from the game will do for now.

I suppose I should make a new screenshot of how it looks in Fallout 2 now that it's working properly...maybe later. Homework now.
 
When you`re comfortable with the mod tell us and we`ll upload it to our servers for download, and put it on the news ok?
 
I`ve never received it, did you really sent it or did i lost it in the midle of all the spam i`m getting these days?
 
Yeah, I'd sent it. Was in my sent items folder and all that. Sent it again now, too, to both of you.
 
Yep main page now, i`ve put it on the download section and got a mirror for an alternate d/l, thanks
 
Yaaay!

EDIT: Umm...the picture you're showing is from when it was buggy. It looks a lot better than that now. I'd make a new image for you, but I just read the news about Fallout 3 and BIS in the process of finding this out, so I'm too busy hurting.
 
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