Electronic Gaming Monthly is the latest to piss on Fbos, in their magazine nr 176 they reviewed Fbos and gave it a (ass)whooping 4.0/10. Here are some bits:<blockquote>What a thermonuclear disappointment. To someone like me, who loved all three Fallout role-playing games on PC, this is a power fist to the face -- an insult, Brotherhood's setting has neither the bleak, epic feel of Fallout's post-apocolyptic Wasteland, nor any of its characteristic '50's retro-futurism. Its mutants and ghouls are merely monsters, not the irradiated subcastes of humanity they were in previous games. Worst of all, its gameplay offers nothing but rote combat, nearly devoid of strategy, story, or purpose.
What's left is a tedious trek through a vapid version of Mad Max. You'll waste your first three hours wandering and hunting vermin. If you make it through that, you'll graduate to boring fetch quests and more extermination missions. The plot improves eventually, but even so it'll seem dumbed down to Fallout fans, while newcomers unfamiliar with the series' story will dismiss it as derivative and campy.
I suspect that, because of financial problems, Interplay had to ship this baby half done. But half-cooked babies just aren't palatable, even in the Wasteland.</blockquote>Ah, that brought a tear to my eye.
Thanks goes out to Arkhamresident for emailing me about this..
What's left is a tedious trek through a vapid version of Mad Max. You'll waste your first three hours wandering and hunting vermin. If you make it through that, you'll graduate to boring fetch quests and more extermination missions. The plot improves eventually, but even so it'll seem dumbed down to Fallout fans, while newcomers unfamiliar with the series' story will dismiss it as derivative and campy.
I suspect that, because of financial problems, Interplay had to ship this baby half done. But half-cooked babies just aren't palatable, even in the Wasteland.</blockquote>Ah, that brought a tear to my eye.
Thanks goes out to Arkhamresident for emailing me about this..