What i mean is when you fight someone and he ducks for cover then that char. gets dimmed away. This realy po'ed me when you are fighting multiple enemies in TB mode. You are not likely to exit the mode while there is still an enemy there for you to fight. In one try of mission 2 i had one enemy that constantly did nothing else then stand up, cruch again... It took me a long time to find out where he was. They are probably going to implement motion sensors which will help (i hope) but maybe it would not be such a bad idea to not dimm your enemies away. once you start the fight all the enemies that are fighting you get visible and stay that way. OK if they duck for cover you can not hit them but let them be visible so that you can at least plan your next move and not go through a lot of enemies and then not being able to find the last SOB because he will not come out of his cover.
JR
JR