F1 sharpshooter bug - fixed in 1.3.5?

No. But I'm unaware does F1 is really affected or bug is F2 specific.
And please, read the documenation before starting to ask questons. All changes are listed there.
 
I did read the documentation but there's no mention about it anywhere. This says the bug is present in Fallout:

http://fallout.wikia.com/wiki/Sharpshooter

Since killap's patch for F2 does fix it, I think it's natural to expect it to be fixed in F1 as well. Just wanted to double check since this perk is something I was going to use.
 
Misterer said:
Since killap's patch for F2 does fix it, I think it's natural to expect it to be fixed in F1 as well. Just wanted to double check since this perk is something I was going to use.
FO2 Sharpshooter is fixed by Timeslip's sfall, which is included in killap's patch, but there's no sfall for FO1 so the bug is still there. You can only get 8% accuracy bonus for choosing the perk.
 
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