Fallout 1 Builds: Are These Good?

DwayneGAnd

Look, Ma! Two Heads!
Small Guns Sharpshooter

Gifted and Small Frame

S-6 (10)
P-9 (10)
E-4 (5)
C-2 (3)
I-9 (10)
A-9 (10)
L-9 (10)

Tagged Skills

Small Guns
Lockpick
Speech

Primary Weapon - Sniper Rifle
Secondary Weapon - Combat Shotgun or .223 Pistol

Perks - Awareness, Bonus Rate of Fire, Action Boy (2), Better Criticals, Sniper, Bonus Move

Big Guns Sharpshooter

Gifted and Fast Shot

S-6 (10)
P-7 (8)
E-4 (5)
C-3 (4)
I-9 (10)
A-9 (10)
L-9 (10)

Tagged Skills

Small Guns
Lockpick
Speech

Secondary Skills

Big Guns

Primary Weapon - .223 Pistol
Secondary Weapon - Minigun or Flamer

Perks - Awareness, Bonus Rate of Fire, Action Boy (2), Better Criticals, Sniper, Bonus Move

Energy Weapons Sharpshooter

Gifted and Small Frame or Fast Shot

S-6 (10)
P-7 (8) or 8 (9) with Small Frame
E-4 (5)
C-3 (4)
I-9 (10)
A-9 (10)
L-9 (10)

Tagged Skills

Small Guns
Lockpick
Speech

Secondary Skills

Energy Weapons

Primary Weapon - Gatling Laser (Fast Shot) or Turbo Plasma Rifle (Small Frame)
Secondary Weapon - Alien Blaster

Perks - Awareness, Bonus Rate of Fire, Action Boy (2), Better Criticals, Sniper, Bonus Move

Melee

Gifted and Small Frame

S-6 (10)
P-6 (7)
E-6 (7)
C-8 (9)
I-9 (10)
A-9 (10)
L-5 (6)

Tagged Skills

Melee Weapons
Lockpick
Speech

Secondary Skills

Unarmed

Primary Weapon - Ripper or Super Sledge
Secondary Weapon - Power Fist

Perks - Awareness, Bonus HtH Attacks, Action Boy (2), Better Criticals, Slayer, Bonus Move
 
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