[Fallout 1] Floating rocks, floating flares

Sduibek

Creator of Fallout Fixt
Moderator
Modder
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Has anyone fixed this?
 
I think the only placed where this happened to me was in Shady Sands in Fo1. Can it be consistently reproduced?
 
Weird stuff, in all my playthroughs of both FO and FO2 i never saw that one.
 
I remember seeing the floating rocks once, a long time ago; haven't been able to reproduce it since.

-m
 
Per said:
Can it be consistently reproduced?
Yes, 100% reproducible for me on a clean install of v1.2 + No Children Patch

I modified Kalnor's script to delete his items and load him with rocks. Did it for him too.

Just to make sure it's not a plugin issue, I disabled and removed f1_res and ddraw -- symptoms still exist.

SYMPTOMS/STEPS IN FALLOUT 1:
- Critter attacks by throwing a rock
- Rock hits player, "falls" normally (ends up on ground)
- Critter attacks player with another rock
- Rock never settles to ground, just maintains the rock-in-flight graphics
--- This floating rock cannot be picked up.
- All further rocks float in this manner.
--- Leaving the map and coming back did not "refresh" the floating rocks.


Screenshots:

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[/spoiler:c4f441feef]

Script:
Code:
variable init := 0;

procedure critter_p_proc
begin
	if not(init) then begin
			variable bag_ptr;
			variable item;
			inven_unwield;
			bag_ptr := create_object_sid(16777262, 0, 0, 860);
			move_to(bag_ptr, 0, 0);
			move_obj_inven_to_obj(self_obj, bag_ptr);
			destroy_object(bag_ptr);
			item := create_object_sid(19, 0, 0, -1);
			add_mult_objs_to_inven(self_obj, item, 50);
	end
 
These rocks are like damn Fallout UFOs flying around. Fringe stuff. :)

Looks kinda cool, if you ask me.
 
Awesome bug!

Could someone script them to be used as pets?

"Now we're being followed by rocks. Never had that one before."

Captain Jack Sparrow
 
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