FalloutGirl
First time out of the vault
I've Been playing Fallout 2 (from gog.com) and using the d3dwindower to play it on my computer. I recently decided to add the Restoration Project to it. Now whenever I try to load it with D3DWindower it fails to start giving me an error that reads
"Instruction at "00490987". Referenced memory at "00000070". The memory could not be read. Click on OK to terminate the program."
The first number in the message is always different but the 00000070 is always there. I know I can play it in a window with the SFall but when I do it sticks it in the upper left corner and doesn't seem to allow me to move it at all. I also like to use D3DWindower because I only have to have one icon on desktop for all three Fallout, Fallout 2 and Fallout Tactics (plus a small selection of other older games).
It will work if I run it normally though without the D3DWindower so the files are not corrupt I'm pretty sure. It also worked in D3DWindower prior to adding the Restoration Project.
The computer I'm running it on if it matters is a
3.0 quad core processor
Nvidia GeForce GTX 465
4gb RAM
Windows 7 64bit OS
I thought maybe I had just overkilled the game but realized "oh wait no I've been playing it" So was hoping someone would know what the problem is I think I've tried to adjust just about every setting in the ddraw.ini to see if that helps but it hasn't
PS: I have the Restoration Project 2.1.1 w/ Sfall 2.10b
"Instruction at "00490987". Referenced memory at "00000070". The memory could not be read. Click on OK to terminate the program."
The first number in the message is always different but the 00000070 is always there. I know I can play it in a window with the SFall but when I do it sticks it in the upper left corner and doesn't seem to allow me to move it at all. I also like to use D3DWindower because I only have to have one icon on desktop for all three Fallout, Fallout 2 and Fallout Tactics (plus a small selection of other older games).
It will work if I run it normally though without the D3DWindower so the files are not corrupt I'm pretty sure. It also worked in D3DWindower prior to adding the Restoration Project.
The computer I'm running it on if it matters is a
3.0 quad core processor
Nvidia GeForce GTX 465
4gb RAM
Windows 7 64bit OS
I thought maybe I had just overkilled the game but realized "oh wait no I've been playing it" So was hoping someone would know what the problem is I think I've tried to adjust just about every setting in the ddraw.ini to see if that helps but it hasn't
PS: I have the Restoration Project 2.1.1 w/ Sfall 2.10b