Fallout 2: No Charisma, Unlimited Companion Script *Request*

TwistedSoul231

First time out of the vault
Hello, sorry if I'm coming off as sort of a noob.... but can someone please upload some companion scripts that let you have all of them at once and don't require charisma.

Thx in advance.
 
It probably wont work with the Restoration Project...it will screw up the scripts for the NPC's.
 
idiotfool said:
Check the downloads section. I believe I've seen an "unlimited companions" mod/hack.
That mod only works with the official patch 1.02 not killap's patch.
.Pixote. said:
It probably wont work with the Restoration Project...it will screw up the scripts for the NPC's.
I'm currently not using the restoration project, I'm just using the killap patch because I'm currently doing a playthrough. Also .Pixote are you responding to me or idiotfool because I wouldn't think charging the companions' scripts to allow those things would have much effect on the game. Then again modding isn't my strong suite... If someone didn't want to do it themselves and would just give me a tut on how to change the scripts and what to change them to, I could work with that as well.
 
.Pixote. said:
Yea, I saw that, it says how to remove the limit, but how about the charisma check and what program would I use to edit the scripts. Also is there a list of companion scripts so I know which ones to edit, but as I said modding is not my strong suite; so if anyone that knows what they are doing could take the time to help me, I'd appreciate it.
 
Ok, sorry for the double post, but I am running into a little speed bump. I downloaded FSE and Mapper and set it all up. Then I went and decompiled cassidy's file, I edited the line based on what the FAQ said to switch it to. The problem is when I went to compile the file it completes, but if I go to the data/scripts folder there is no longer a vccassidy file. Could anyone possible help me, and tell me if I did anything wrong?
 
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