Hey guys. In Fallout 1, you can get to 95% chance to hit eyes with a ranged weapon at, say, 100 in Small Guns (just a guesstimate). But that is for point blank range. If you want to keep that capped chance to hit at ranged distances, you need to keep investing in the skill. Now I'm on to Fallout 2, and I'm going with Melee or Unarmed. So my question is: are these skills less demanding in terms of skill points because they are ALWAYS point blank? I would assume that overcapping melee skills wouldn't be needed because they aren't ranged. Make sense?