DarkUnderlord
Water Chip? Been There, Done That
I've just finished Fallout 2 (Hey, I only bought it about 2 weeks ago), and I have to say, after FO1 I was left with an empty feeling. A sense of loss. I kind of felt sorry for the Vault-Dweller for being booted out. (I also felt sorry that I couldn't kill the overseer)....
But after FO2. Nothing. In fact, after I spent a couple of hours running around the Enclave wondering how to finish it, I was RELIEVED that I had finished it. You know, like 'Oh thank god that's over!'. FO1 was great. It was new. It had about 3 - 4 ways to finish it. FO2 was lame. It was just FO1, with more quests, (which built up my hopes of a spectacular ending) and then a dumb shootout. I mean, I don't get it?
Also, how can you wander around the Enclave in Advanced Power Armour and everyone treats you like a soldier. But... as soon as you talk to the president (who had NO security around him) he *knows* you're a mutant? WTF? After you kill him, and the soldiers who come running, and everyone else on the level. Then blow up the computer. (No hacking into it with a high science skill and setting self-destruct. I mean, hell, I was expecting that getting the guy to release FEV would kill everyone one, thinking it had something to do with my high speech skill, but nooooooo. He does it even if you're speech sucks. You can't even repair the nuclear bomb sitting there and set it off.)
Then, after all that, there's some big-bad ass packing an 'End Boss Plasma Rifle' and an 'End Boss Claw'. What is this? Quake? Hell, it's got a bad storyline (FO1 just G.E.C.K. instead of Water Chip etc...), a bad ending and an End boss. It MUST be Quake. Why the Hell can't I talk that Frank Horrigan out of combat? This IS Fallout right? I mean, that great game where you can talk your way out, shoot your way out, sneak/lockpick your way out or do something else to save your ass. Isn't it? Isn't that what the title says 'Fallout 2'? Well.. All I can say is I was somewhat disappointed. (And what's the deal with getting the Advanced Power Armour. It's in a locker. Is that it? You walk up to the guards and say 'Hi I'm a recruit', and then walk down and get your armour. WTF? Ain't that just a little too easy? I mean, just a *little*??? Considering that in most cases you've only just gotten the Hardened Power Armour?)
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Why don't we go back to the first level of the dungeon where all the kobolds are?
Myron! Myron, baby, Myron! - Fallout 2
But after FO2. Nothing. In fact, after I spent a couple of hours running around the Enclave wondering how to finish it, I was RELIEVED that I had finished it. You know, like 'Oh thank god that's over!'. FO1 was great. It was new. It had about 3 - 4 ways to finish it. FO2 was lame. It was just FO1, with more quests, (which built up my hopes of a spectacular ending) and then a dumb shootout. I mean, I don't get it?
Also, how can you wander around the Enclave in Advanced Power Armour and everyone treats you like a soldier. But... as soon as you talk to the president (who had NO security around him) he *knows* you're a mutant? WTF? After you kill him, and the soldiers who come running, and everyone else on the level. Then blow up the computer. (No hacking into it with a high science skill and setting self-destruct. I mean, hell, I was expecting that getting the guy to release FEV would kill everyone one, thinking it had something to do with my high speech skill, but nooooooo. He does it even if you're speech sucks. You can't even repair the nuclear bomb sitting there and set it off.)
Then, after all that, there's some big-bad ass packing an 'End Boss Plasma Rifle' and an 'End Boss Claw'. What is this? Quake? Hell, it's got a bad storyline (FO1 just G.E.C.K. instead of Water Chip etc...), a bad ending and an End boss. It MUST be Quake. Why the Hell can't I talk that Frank Horrigan out of combat? This IS Fallout right? I mean, that great game where you can talk your way out, shoot your way out, sneak/lockpick your way out or do something else to save your ass. Isn't it? Isn't that what the title says 'Fallout 2'? Well.. All I can say is I was somewhat disappointed. (And what's the deal with getting the Advanced Power Armour. It's in a locker. Is that it? You walk up to the guards and say 'Hi I'm a recruit', and then walk down and get your armour. WTF? Ain't that just a little too easy? I mean, just a *little*??? Considering that in most cases you've only just gotten the Hardened Power Armour?)
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Why don't we go back to the first level of the dungeon where all the kobolds are?
Myron! Myron, baby, Myron! - Fallout 2