I disagree with your suggestions, warrior. The mod would be less fun to me, if he did all the changes you described. The fact you're willing to pay, doesn't magically turn it into a perfect update. It doesn't mean all users of WR will appreaciate this hypothetical mod update. I always thought it was fine that the game punished the player, if they made a bad choice. If you drastically reduce your intelligence to have high luck (in the character creation screen) and snipe your enemies, don't complain when you find out a lot of quests are locked due to your stupidity. If you don't want to miss certain quests, reduce another primary statistic, next time. Most (true) cRPGs have you going back to the drawing board, until you finally succeed in creating your ideal build. Imo it would be ridiculous if every build was fabulously good in F1 - F2. It's a frigging computer game, not chess - let's be realistic here. One side can be more powerful than other.