Fallout 3 Brotherhood Outcasts mod idea

Mayor of Carbon

First time out of the vault
So like many other people out there, I think that the Brotherhood Outcasts were underused and could have really brought new ideas to the series (having the traditionalist Brotherhood outcasts fight it out with the more liberal and accepting DC BOS chapter)

I'm thinking of trying to make the outcasts a faction you would actually want to visit by "borrowing" some old ideas from previous games

- Currency

All BOS Outcasts should use Scrip like in Fallout Tactics and should carry it around at all times.
Having a unique currency should naturally have people go looking for who is responsible for freshly printed greenbacks

- Outposts

Since the game depicts the Outcasts being made up of solely five dudes and a dead, disabled man, it's safe to say that they are on the backfoot when it comes the the BOS civil war. Because of this, it would probably make sense for other members to see the writing on the wall and make their own offshoots all over the capital.

-Trading

The Outcasts can't grow food in a concrete hole, so trading for resources is the best bet for survival. Obviously, they would never sell tech, so the best alternatives would be exotic items (consumables like mutie) from exotic places like Texas (the dumb blue gloves)

- Quests

There should be an option to mess with the Brotherhood or take the enclaves crap but I feel like that may be to ambitious


- What's already done

The texture for the scrip is almost complete so hopefully I can make something cool with it


please give suggestions or point out any issues with my idea so I can try to make this work
 
In Fallout 1 the BoS trades advanced weapons for food. Not a good idea but since they can produce weapons themselves, that's what they have to offer.
 
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