Fallout 3 features

Per

Vault Consort
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CVG has a feature where they ask the question, "Which of Bethesda's epic RPG's is the best?"<blockquote>This month office discussions, rants and indeed bare-knuckle fights have centred around Fallout 3 (well, until Gears 2 and Fable 2 dropped through the letterbox). Why? Because despite how darn amazing it is, we just can't shake the feeling that... whisper it... spiritual prequel Oblivion may still be the better title of the two. Shocked? Well, maybe not. Because living up to 2006's Game of the Year was always going to be a near-impossible task.

Crucially, it's important to remember Fallout 3 is obviously not the sequel to Oblivion, but a faithful reimagining of a cult, if all-but forgotten, 90s PC RPG series.</blockquote>While Fallout 3 wins the combat discipline, Oblivion wins in graphics, game world and quests and walks away teh winnar.

The Daily Herald looks at Fallout 3 from an FPS perspective.<blockquote>Third – and this has been driving me absolutely up a tree… I mean gnashing of teeth frustrated – is the fact that while I can see the irradiated wasteland as far as the eye can see, the game only rendered a mob when it is practically on top of you. “But Justin, you must be playing this on a Commodore 64! Lrn2upgradenubkkthx!” Not so much, actually. I have a high-end PC with dual-SLI graphics cards and can run Crysis at max setting just fine – yet mobs in Fallout 3 do not materialize until they are five to 10 yards away from me. Sure, they can shoot at me from much farther away, and I see this hail of bullets coming at me and I don’t even know where it’s coming from.

Overly harsh critique? Maybe. I would argue that Fallout 3 is an RPG first and a FPS second. But it seems to me lately that my experience with FPS games lately has been lacking. Even FarCry 2 – which was supposed to be a transcendent FPS experience – was lacking when it came to enemy AI, making the game slightly comical.

Fallout 3 is a great RPG, and I’ll recommend this game to anyone who asks. I just wish it was a better FPS.</blockquote>Examiner has a piece called "Fallout 3 from A to Z" which is just that.<blockquote>K is for Kiss

Some people might not think that the barren deserts of the post-nuclear age might not make for romance… and you know what, they’d probably be right. While intimate companionship has certainly been a part of previous Fallouts, most of those have been in direct connection to the oldest profession, or the sort of instance that makes for one hell of a shotgun wedding. Post-apocalyptic settings in general tend to treat romance as a thing dead to more important concerns, like eating and putting a roof over your head. Love is truly a rare thing in a world filled with radiation, or zombies, or both. So far in Fallout 3, I’ve run across one pseudo-romantic relationship for the player to engage in, but have stumbled across the tatters of many NPCs who’ve learned that love is only an option so long as the wasteland wills it to be so.</blockquote>
 
What a complete load of shit. Fallout 3 is unquestioningly the better game. It's still about a 7/10 but it's much better than fucking oblivion.
 
Forgotten?
My fucking ass, I bet if you asked the majority of younger gamers if they knew what the Ultima series is they'd say no, before Fallout 3 the same would've gone for the Fallout series, however that is hardly qualifying it as "forgotten".
Ultima has not been forgotten, and as such is still recognized as one of the most influential gaming sagas in existence, although Fallout doesn't fit into that exuberant spectrum, it is similarly remembered by those who know of gaming's history as a notable bit of gaming goodness.

Utterly pathetic, the all too common phenomena of people assuming that just because they did not know of something erstwhile of their initial discovery that it must be "forgotten" or "unknown".

Reminds me of the cornholes who think Boondock Saints is an obscure film just because it's not known by every single person on the street, much less to say of its quality (which is not too good).
This is a prime example of why gaming journalists should know their gaming history before they make any idiotic comments.
 
I've tried 8 times to post something other then Oblvion sucks....can't do it.

I know it sucks...I own it.

Damn that game sucks.

Fun(in the beat'em up kind of way).

But sucks.
 
Once again it seems like the media and I are playing different games.

Though I wouldn't mind some of whatever CVG is on.
 
Eyenixon said:
This is a prime example of why gaming journalists should know their gaming history before they make any idiotic comments.

Exactly what I think, if you don't know anything about a subject it's better to keep your mouth shut and have people think you're an idiot than opening your mouth and remove any doubts...

Quote from CVG:
"Bethesda stressed throughout the development process just how keen they were to retain the heritage of Black Isle's predecessors."

Sorry, they didn't, they claimed it would retain the heritage, amongst other claims, which is a totally different thing.

"Check out NME Fallout for some preposterous anti-Fallout 3 bile written by bitter fanboys of the highest order. It sure ain't easy to please the public nowadays, even if you're a dev of Bethesda's quality. "

I'll let the "NME" slip, "anti-FO3 bile from bitter fanboys" and then he goes on to write about how hard it is to please the public "even if you're a dev. of Bethesdas quality".
That's the problem, they are all the way into pleasing the public, the way they and the rest of the industry and gaming sites has formed the publics opinion into being.

"They crave real time and heavy graphics" is a usual claim, yes they do, but only because it's been forced down their necks that it is what they crave.
Like fastfood companies have made people think it'll take way too much time to actually make your own food, granted, a stew may take a couple of hours of cooking time, but once you've put everything into the pot you can spend those two hours doing anything you want. (and going to and from the fastfood place will most likely take longer than preparing and putting stuff in a pot)
 
spiritual prequel Oblivion may still be the better title of the two.
First of all, look up the definition of a prequel. Second, do not undermine the Fallout name, please! If enough people do this, Fallout WILL be forgotten. Spiritual prequel my ass.
 
CVG said:
Well, maybe not. Because living up to 2006's Game of the Year was always going to be a near-impossible task.

yes, all i have to do is play a game from before 2000 to "live up to and exceed" without a problem. post 2000, there are so few.

The Daily Herald said:
is the fact that while I can see the irradiated wasteland as far as the eye can see, the game only rendered a mob when it is practically on top of you.

sounds like someone with a low perception to me, not the fault of the game. i usually pump perception to 7 and i have no problems seeing people.
 
we failed to find anything that ever quite matched the lofty standards set by the final few Thieves' Guild and Dark Brotherhood escapades. Worse still, without any real alternatives to Oblivion's guild quests it's hard to shake the feeling of an opportunity missed.

Hard to match a bunch of go here and kill this dude quests like the Dark Brotherhood (and that is literally all that the quest entails, doesn't even have any dialogue)?

Does this guy even know how an RPG quest is meant to be? Fallout 3 is better in every single concievable way in terms of questing than Oblivion.

A much more compelling story than Oblivion's snore-inducing Daedra plotline

This complaint is naturally no where to be found in their Oblivion review.
 
Lingwei said:
A much more compelling story than Oblivion's snore-inducing Daedra plotline

This complaint is naturally no where to be found in their Oblivion review.
Was the Oblivion review written by the same person? Magazines usually do have more than one writer on their staff.
 
Why the fuck do people like sunny fucking Tolkien forests, wild-flowery plains, and mountains covered eternally with snow every season of the year? Why the fuck do people like linear JRPG-like quests? Motherfuck, what is wrong with people? I oughta go on a beating spree now.
 
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