ZTGameDomain, 9.5.<blockquote>Not only does this shortage lead to some tense moments of gameplay, I also found it adding another unexpected wrinkle to the gameplay. I found that constantly being short on Bottlecaps (currency in Fallout 3), Stimpacks, food, or drinkable water made the moral decisions in the game even more difficult. It's easy to tell someone offering you 100 caps for a job "That's alright, keep it. I just want to help". It makes you feel all warm and fuzzy inside. That is until you realize that you're 98 caps short of the money you need to repair your favorite weapon or purchase much needed supplies. The weight of that sacrifice starts to push a little harder than you're used to.</blockquote>games xtreme, 9.5.<blockquote>Now finally I’ve been able to sink in some serious quality time with the game and I can report that Fallout 3, for me, was a huge success and is a massive open-ended beautifully crafted first/3rd person rpg with atomic levels of atmosphere and an almost insane level of detail.</blockquote>The UberReview blog.<blockquote>I have put in a few solid sessions on Fallout 3 over the past week and I have to say that the game is a rare treat. It has a gripping storyline, great visuals and the morality twist makes for a very interesting change from the norm.</blockquote>Games On Net, 4/5.<blockquote>Knowing that turn based combat is not very palatable to the masses, Bethesda has opted to take combat in a new direction. Players can fight in real time, but I advise that you don’t, because it’s bloody awful; enemies move around like headless chickens, so it’s difficult to get a shot in, the hitboxing is all over the place, and the enemies just don’t seem to react to being shot. It really just feels like Oblivion with a gun. Fortunately, combat is complimented by the Vault-Tec Assisted Targeting system (or VATS).</blockquote>Forever Geek, 9/10.<blockquote>Whichever system you buy Fallout 3 on, believe the hype. I never normally say that, but this is truly an epic game in a number of ways…ranging from the many ways in which you can choose how to play the game all the way through to the superb atmosphere provided throughout.</blockquote>Fun or Frustration? blog, with a separate spoilery plot review.<blockquote>And so your character is stuck making a stupid binary decision, and all the while you’re staring at the game in utter disbelief, wondering why the most sensible option was explicitly left out. As a result, instead of an emotionally charged, dramatic ending, the immersion of the game is lost as you swear at the in-game characters for being locked into a ridiculous, easily-defused situation simply by virtue of bad plot design. Which means that, for an otherwise enjoyable game, the endgame is wholly unsatisfying and does not measure up to the caliber of the other gameplay elements.</blockquote>theGUE video review is a bit drawly but has a couple of funny moments.<blockquote>There's one particular place I don't want to ruin for anybody that hasn't played the game yet, but you find this Amazonian woman, so not only did the human race survive, but the Amazonians did as well, which is nice, means, you know, more diversity, you know, for, ah, you know, parties?</blockquote>