RE: All great series make mistakes...
Well this is some serious dicking of the dog, screwing the pooch, whatever. But it's a severe screw-up.
It was either some chimp at Interplay that gave the okay for the concept work, and didn't have clue one as to what made up Fallout's Universe, or it was MicroForte in the first place not paying attention. It's really a combination of the two.
I'm not the only one who has raised a "What the fuck?" to the new Predator-esque bug armor. The time they saw the first complaint or comment they should have developed a clue. as such, it's taken until a recent interview to aknowledge that 'Well...perhaps we should have made it more retro.' Well, no shit! It takes Proverbius and many others a bit of outrage to get that fact across. And they call themselves game designers when they have not just one, but TWO games to go by, and a good smattering of the old team to talk to, and still screw the pooch. Agreed the genius that was behind the original Fallout is gone, but if it's obvious to the fans, then those who are in a position to DESIGN should have a better clue.
Those brought into the Fallout game scene with this lump of coal are going to wonder what the hell is with the retro look in the RPG games. The tile-art of Tactics is almost laughable, some looking retro, the other looking distinctly Austrailian. Where's it set? Exactly.
The ball they dropped was a live grenade.
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Dennis Leary stole my song! That...asshole!
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"Robert, your time has come!"
"OOOH! Thank you, Master!"
"Don't mention it."
*Robert explodes in a shower of sparks*
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It's me, Jack Brown! The wind-up ass-hole!
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http://www.geocities.com/jonaac/2.jpg