For those of you who have followed the Fallout3d project you will remember that they said this project might end up being a licenced Fallout product. Here's what they said:<blockquote>"The ball is already rolling, and it just gets bigger. Let's just say that there are alot more people and machinations going on behind the scenes I just cant let you in on... BUT what it could come down to is a full fledged licensed FALLOUT release, Ron Perlman AND Michael Dorn intact. Everyone just keep your fingers crossed."</blockquote>After a little debate on the Dac forums MeatPoPsicKle clarified:<blockquote>What I am approaching Interplay about is the license to the Fallout name. I believe Micro Forte did this for their Fallout Tactics release. Everyone is speculating about who should get the license, I figured it was about time someone knew just exactly what that entails. I am not trying to finish Fallout3. My game is a completely seperate entity. Since it is set fully within Fallout canon, and it does not take place in the timeline of any of their current or future releases (technically it is set in the past, since it takes place just after Fallout.), it could stand alone as a seperate Fallout title. I am finding out how much the use of the name Fallout and it's associated trademarks cost. I know how much it costs to license the Unreal engine for a release that technically is competition for Unreal. That is a set amount.</blockquote>Aukey...
Spotted at RPGCodex
Spotted at RPGCodex