Fallout as game for science learning?

markdangerchen

First time out of the vault
Hi,

My background is in making games for a science museum. I've recently started graduate school focusing on computer games for learning and have been toying around with the idea of using a mainstream game engine to create an immersive experience while teaching something at the same time.

There's something about a good computer game which draws people in way better than most educaiton software out there, and so I'm interested in trying to use a traditional game, to see if the same amount of presence or passion can be kept while still teaching something.

So about a year ago I was thinking about using Fallout or Arcanum to teach science topics (for example, you have to fix a steam engine which requires knowledge of the relationship between tempurature, pressure, and volume). I was thinking maybe there'd be a good way of doing this instead of just using the generic science skill.

Would the Fallout editor work for something like this? Any comments? I also read the Fallout 3 FAQ and saw that they hope to expand the science path. Does anyone know contact info I can use to talk to someone at BIS?

thanks!
 
You could accomplish everything you want through scripting; for this you will need to download Watcom (check downloads section) or Noids Compiler. The editor would be useful if you want to create any items or edit maps.
 
Heres what you do.

Make an instructor NPC who, when talked to, explains the scientific principle that you are teaching. Then you access a computer and have differnt dialouge options, and those options are the answers.
 
no use of multimedia?

Hey, thanks for the replies...
I was hoping for more than just dialogue/computer access. For example, making a diagram and displaying it through the PipBoy or creating an in-game steam engine where the student can see it working or not working if they get it right... Maybe even having an in-game cutscene like how they play a movie when the village elder tells you to hurry up... Would something like that be possible?
 
Displaying a diagram would be possible but not on the Pip-Boy; you would have to display the diagram as a cutscene like at the end of the game (you could even play a sound or speech while the screen is displayed); You would have to convert the diagram to frm using the same pallete as the other files in that folder (I can't remember which folder is used, could be art/cuts or art/splash).

Next you would have to create a script where if the operation is succesful that screen is displayed.

Displaying a movie is possible through a script but creating the movie may prove to be a problem; I am not aware of any tools to compress mve files so I can't help you there.
 
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