This mod needs Sfall. If you can't run the ddraw.dll, then it simply won't work. Same goes for almost all Fo2 mods nowadays, by the way. Some are hit harder than others, but generally tl;dr is - if you can't run Sfall, don't even try running new Fo2 mods.
That's why I said it's only ExaGear Windows Emulator that will be able to run it, while ExaGear RPG will not.
been there, done that, got the know how.
although i'm still not aware what *other/additional* libraries does Fo et tu require. as I've often seen voodoo and rfall mentions in tortoise notes so i simply don't know.
I also see another problem.
Fo:et tu requires much higher resolution set in order to work. so it is up to the actual android device to know wether it will be possible to play it. He'll need at least 8 core 2.0 GHz and a decent GPU for his android ARM device, plus at least 7,5" screen otherwise it will be stutering and screen size determines how easy it is to hit fallout buttons with something as fat as fingers. personally while playing Fallout Resurrection on android i use Razer Naga with all 17 buttons connected via otg cable and default screen controls, because default ones don't crash to desktop when i use right mouse button. also right mouse button woks properly when on default controls.
the only issue is synchronising on screen cursor with otg cursor, it's doable but it's a hassle.
from other keg:
@Lexx can you tell me how energy weapon skill of both Katja and Ian?
I am thinking of setting themselves up with plasma pistol and maybe later on with laser rifles.
I note that at level 3, Ian shoot straight with normal guns, but the plasma pistol is sometimes off the mark.
If You want Katja to be decent end game try to enable big guns animation for her "8" in the armor change file. For the time beeing she can use laser rifle, and there is actually a second Turbo Plasma Rifle hidden in the endgame, and it was there even in vanilla Fallout waay before FIXT or et tu were a thing. the only issue was no use for it once aquired.
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