It's a fine line I think. For my part, I really like stuff like the Restoration Project, but I am not a big fan of the Megamod. I welcome added/restored content that was intended to be in the game, but didn't make it in due to time restrictions or similar problems in the development cycle - stuff that wasn't cut because it seemed completely out of place (Burrows... Also hate the talking deathclaws in Fo2, but oh well...) I personally think Fixt does a good job in this department and in general would prefer more restored content in addition to the benefits of the Fo2 engine. In cases were a feature can be toggled on or off, depending on preference, there is no problem at all. Fallout 1 is a great game, but it's fairly short and empty at times, so it'd be cool to have a bit more to see and do in my opinion.