I see "11-15 - sfall additional weapon animation codes", in party_armor.ini but adding them to companions already usable weapons doesnt do anything.
I could make katja use laser rifles (she has energy weapons tagged), once i added their code(8) to her usable weapons list, but thats only safe if she wears an armor that supports the frames. If you remove the armor, katja goes with it and becomes an uninteractable entity that ghosts your party.
Can i change party_armor.ini in a way to make weapons types usable for every companion, without borking stuff?
Also, can I change to max walk distance on click to be larger? So i can travel across a town in 1 click rather than 5