Fallout 2 mod Fallout et tu - Release v1.6

Discussion in 'Fallout General Modding' started by Lexx, Aug 23, 2019.

  1. Lexx

    Lexx Testament to the ghoul lifespan
    Moderator Modder

    Apr 24, 2005
    Attacking Regulators without talking to Zimmerman and showing him the holodisk will always have him hostile.

    It is basically the way of vanilla Fo1, but with lots of bugs fixed. Adytum scripts are a total mess.
     
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  2. CaesarXX7

    CaesarXX7 First time out of the vault

    4
    Oct 3, 2021
    Running fresh installation of 1.6 based on instructions.
    Location: Vault 13
    Quest: Find the Water Thief
    Problem: Can't start it

    maybe someone is having the same problem?
    talked with all possible starters of it (3 NPC) - no dialog options about it.
    this is my first visit to Vault 13.
    Thanks.
     
  3. Lexx

    Lexx Testament to the ghoul lifespan
    Moderator Modder

    Apr 24, 2005
    How long have you been outside? There is a time delay before the quest starts. Don't rember the amount of days right now. Maybe a month or so.
     
  4. gustarballs1983

    gustarballs1983 Water Chip? Been There, Done That

    897
    Oct 28, 2009
    AFAIR It's at least a week from the game start..

    Usually when sarting a game and passing the time to midnight doesn't yeald the quest as obtainable.. it's a bit confusing, Since players who tried official FIXT 0.81a do get the quest on start, if they haven't enabled invasions, or get insta end game if they do.. That is due to a bug in FIXT 0.81a which soon after start mooves the timer to +13 years..
    I noticed it, because Crafty enabled player getting older in his sfall, that is if a year passes from game start Player CHA screen shows age bigger by one, just at the beginning of FIXT. Now that certainly enabled water thief quest, strangely it does not affect water chip timer :p
     
  5. Lexx

    Lexx Testament to the ghoul lifespan
    Moderator Modder

    Apr 24, 2005
    Huh, I didn't even know the player age doesn't change. Never looked at that, or probably didn't cared too much as my games never need that much time (Fo2 maybe).

    Sounds like something that could be added with a simple script. Only problem is that there isn't a real birthday, so there is no date to define the switch for.
     
  6. gustarballs1983

    gustarballs1983 Water Chip? Been There, Done That

    897
    Oct 28, 2009
    Actually there is, although I don't remember the exact date, but ocasionally pip-boy displays a message on the main screen, coresponding to a holiday.. I once had a message "Happy Birthday" although i don't remember what date it was... neither do i know where to check it...

    although I'm not sure it was in Fo1 or Fo2...
     
  7. Matt Drax

    Matt Drax Smart Ass

    158
    Sep 4, 2010
    For the classics you likely think about October 6th, the day the game should've been shipped ^^
    Or maybe Fallout 3, there one has at least a specific birth date, but I can't remember any special message...
    Code:
    ## PIPBOY.MSG
    #
    # Special holiday dates
    #
    {100}{}{Happy New Year's Day!}      # New years
    {101}{}{Happy Valentine's Day!}     # April fools
    {102}{}{Happy All Fool's Day!}      # April fools
    {103}{}{Happy Ship Day!}            # Shipping day!
    {104}{}{Happy Independence Day!}    # Independence day
    {105}{}{Happy Halloween!}           # Halloween
    {106}{}{Happy Thanksgiving Day!}    # Thanksgiving
    {107}{}{Merry Christmas!}           # X-mas
    
    That's all the special messages for dates (including the double april fools typo in the comment xD)
     
    Last edited: Oct 5, 2021
  8. Samira

    Samira Random is god

    57
    Nov 16, 2009
    Just make it random like in 2238, or set to 18th July (anniversary of first 1@2 commit) ;)
     
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  9. Edvin

    Edvin First time out of the vault

    27
    Apr 22, 2021
    @Lexx
    Here is the complete Czech translation of ET TU.
    I would be grateful if it could be officially added to the mod.
    The translation has been tested several times and everything works.

    I intend to continue to provide translation support, so as soon as a new version comes out, I will create a new version of the translation.
    If you would be willing to send me the changed texts for the new versions in advance, I will make sure that the translation is completed before the new version is released ;)
     

    Attached Files:

  10. Matt Drax

    Matt Drax Smart Ass

    158
    Sep 4, 2010
    @Edvin There is no need for manual sending of files.
    Got to https://github.com/rotators/Fo1in2 and fork it, then either use GitDesktop or just download the repo manually. Make a new subfolder in the /mods folder with the name of your language as the other translations do (in your case fo1_lang_czech, don't edit fo1_base directly) and just use that as your /data folder. Also, Fallout has no fixed language folders, f.e. if you set language=czech in the fallout.cfg, it searches for your dialogue and stuff in /text/czech, so use that too, no need to override the english original files. Copy/Create/Edit, etc your files as usual and at the end send a pull request to the main repository, done.
     
    Last edited: Oct 5, 2021
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  11. CaesarXX7

    CaesarXX7 First time out of the vault

    4
    Oct 3, 2021
    I was outside for 19 days. 131 days is left for waterchip.
     
  12. CaesarXX7

    CaesarXX7 First time out of the vault

    4
    Oct 3, 2021
    Running fresh installation of 1.6 based on instructions.
    Location: The Glow
    Quest: Repair Floating Eye
    Problem: show that robot is Offine
    Bug: game crashes, if PC try to use binocular icon on it
     
  13. gustarballs1983

    gustarballs1983 Water Chip? Been There, Done That

    897
    Oct 28, 2009
    The eye-bot fixing is a bit gimmicky.
    You should try using science skill or repair skill, also
    the power in the glow must be restored in order for the bot to power up initially

    If you pass the skill checks after using repair and sicence, there's an additional unplesant suprise if you take the bot to the surface. further talk/science/repair on the robot should reveal some battery pack is needed usually I used MFC on the bot and it woke up.
     
  14. Lexx

    Lexx Testament to the ghoul lifespan
    Moderator Modder

    Apr 24, 2005
    Some error in whatever translation you are using. Missing string -> crash.
     
  15. CaesarXX7

    CaesarXX7 First time out of the vault

    4
    Oct 3, 2021
    I'm on original english version.