Ok, thx Bro, sorry for that confusing question...Bro, there is no C++ code of the restoration project. It's written in Fallout script. Here is the Git repo.
This question confuses me on so many levels. Shouldn't you know by now how a Fallout mod is made?
I've installed the latest Fallout2 Restoration Project v. 2.3.3 (https://github.com/BGforgeNet/Fallout2_Restoration_Project/tree/v21) and latest SFall source code (https://github.com/phobos2077/sfall). Now whe I've compiled the project and use newly created ddraw.dll on the RP I'm getting "Memory overwriting at address" and leter "Conflict detected"! error msg boxes. What's that!?
Ok, thx anywayI can't, because I have no idea about that stuff.