RetroAmerica
It Wandered In From the Wastes
Though Fallout (1,2, Fallout 3: Van Buren, FNV and Tactics) does a decent job of depicting a wide variety of firearms, it falls down heavily when making reference to the military(structure, organization and operations).
The first big thing I've noticed is that the Fallout series tend to have a very poor understanding of the roles of Officers, NCOs and Enlisted, and their relationship to each other and the chain of command. For instance often times NCO's are referred to as officers(in the case of the Communication's Officer) or when Dead Sea at Nelson gives you the mission to take out the "Officers" and lists both the Communications Corporal and the Supply Sergeant.
Secondly, confusion of services and terminology tends to be common. For example, Army installations are referred to as Bases, rather than the appropriate term "Post". Also, Cannibal Johnson refers to Dornan(who we assume to either be a SFC, a MSG or a 1SG) as a Drill Instructor which is rather confusing as he's never indicated as being a Marine.
Finally, the relationship between different units, corps and commands seems to be totally odd and just sometimes unintelligible. The oddest examples are the Recon and Ranger elements who seem to lack any sort of actual sense of military bearing and discipline. The Rangers are also especially confusing as they started out in Fallout 2 as being something akin to the old British South Africa Police, however they seem to have changed into more of a special forces style unit within the Army, though they at the same time seem to be a distinct service based on certain dialogue.
There are many more examples, but overall I find that Fallout tends to be lacking quite severely when it comes to the military at large and I do hope in future installments that they rectify some of these issues.
The first big thing I've noticed is that the Fallout series tend to have a very poor understanding of the roles of Officers, NCOs and Enlisted, and their relationship to each other and the chain of command. For instance often times NCO's are referred to as officers(in the case of the Communication's Officer) or when Dead Sea at Nelson gives you the mission to take out the "Officers" and lists both the Communications Corporal and the Supply Sergeant.
Secondly, confusion of services and terminology tends to be common. For example, Army installations are referred to as Bases, rather than the appropriate term "Post". Also, Cannibal Johnson refers to Dornan(who we assume to either be a SFC, a MSG or a 1SG) as a Drill Instructor which is rather confusing as he's never indicated as being a Marine.
Finally, the relationship between different units, corps and commands seems to be totally odd and just sometimes unintelligible. The oddest examples are the Recon and Ranger elements who seem to lack any sort of actual sense of military bearing and discipline. The Rangers are also especially confusing as they started out in Fallout 2 as being something akin to the old British South Africa Police, however they seem to have changed into more of a special forces style unit within the Army, though they at the same time seem to be a distinct service based on certain dialogue.
There are many more examples, but overall I find that Fallout tends to be lacking quite severely when it comes to the military at large and I do hope in future installments that they rectify some of these issues.