>>>": Uh, no. We had a new marketing department, and they weren't used to PC games and couldn't understand how we could sell Torn without any other sort of brand. They wanted to associate some brand with it. At one point, they wanted us to make it an "Arthurian legend" game--I think only because they could understand King Arthur as a discrete brand. Obviously that was a goofy idea, and I thought they were just suggesting it because they weren't taking the time to understand what we were doing.
But they kept suggesting ideas, and they finally suggested attaching the Black Isle brand so that the game would be called Black Isle's Torn--I think because at the time, there was American McGee's Alice on shelves. My opinion was that it was a dumb idea, but the marketing department said that if we made that change, they'd be happy and be behind our product, so we accepted it.">>>
That would explain a lot of things, doesn't it?
Starseeker, signing off.
"The final price of freedom, is the willingness to face the most frightening being of all, one's own self."