Few editing questions

Destroyaz_

First time out of the vault
ok, here goes.....


do proto's effect scripts for quests? I'm trying to changed all npc to be tougher. including enemies.

is there any easy way to add a shopkeeper script to non shop keeper characters? I want to give the bos bases in den san fran and ncr shopkeeping scripts for ammo/weapons.


also how do you dat pack folders? I dont really want to add every file at one a time, theres over 1000!
I want to dat proto items and critter scripts and then undat them again.


how do you change the reaction of npc's?

Can you make the npc "push" 2 moves instead of 1? this is a very annouying thing in any fallout 2 game.

I want to add buyable NPC's weapon packs. is there a way to make a script give your allies new weapons mods. if you pay a shopkeeper? be good if you could just fill up your npc after long "waste" disposal(s)

I dont know what Im doing just going along a turtles pace....


hopefully I will be able to have a mod that creates faster combat with more shops with perks ammo weapon packs. and make the enemies alot harder.

as I dont really understand how the diffrent data folders work together. I've had to put my "template" for mac editors on the back burner. got to have an understanding of the mechanics first.
so mucking around on a mod might be a good place to start the understanding.


sorry if these questions have been threaded before. I just didnt think they would be all together.

also Is there a IRC modders hangout? I'd like quicker turn around on Q&A sometimes. thanks!!!

thanks for any input.. again!
 
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