mvBarracuda has informed us of the 2007.1 version release of FIFE (Flexible Isometric Fallout-like Engine), which includes a demo map.<blockquote>It's done
After over three months of hard work, we've fixed the last issues today and released the 2007.1 milestone of FIFE. The most important improvement is the new custom map format that can be considered as stable. We created a demo map for this release for a number of reasons:
*Show the modders how the FIFE map format and specific concepts like the tilesets, archetypes and prototypes work.
*Set up a starting point for modders so they can get into the world of FIFE more easily.
*Create something that looks totally unFallouty to get away from the "FIFE-is-just-a-Fallout-emulator"-image. Welcome to the Isle of FIFE
Here is a screenshot of our new demo map, using graphics from Reiner's Tilesets:
<center>
</center>
New features since the 2007.0 release:
*Stable custom XML map format for FIFE including our demo map to show the new features and syntax of it
*FPS limiter (can be set in fife.config) to save important CPU time for future tasks (AI, pathfinding, etc.)
*Tile and object coordinates can be displayed (press "c")
*Color key overriding for Fallout transparency effects (see content/gfx/fallout_overrides.xml)
*Fixed DAT1 decoding code (bug was introduced with the DAT1 rewrite)
*Major map model classes have been exported to Lua and are now accessable via the console
*Map size dependant, configurable geometries
*Colorkeying for the SDL renderer
*Add custom VFS sources via vfs.addSource (see content/etc/vfs_sources.txt)
*Increased startup speed with FO2 DAT files
*Enhanced camera with support for multiple viewports (see content/scripts/demos/map_control.lua)
*Built against SDL_image 1.2.5 and guichan 0.61 now (Win32 binaries)
Get the win32 package here:
http://downloads.sourceforge.net/fife/FIFE_2007.1_win32.exe
Get the src package for linux, mac and kind of other POSIX systems here:
http://downloads.sourceforge.net/fife/FIFE_2007.1_src.tar.bz2
Install guide:
1. Unpack
2. Read README.txt</blockquote>A great job from the FIFE team, who have put a large amount of work into this project.
Link: The FIFE project website.

*Show the modders how the FIFE map format and specific concepts like the tilesets, archetypes and prototypes work.
*Set up a starting point for modders so they can get into the world of FIFE more easily.
*Create something that looks totally unFallouty to get away from the "FIFE-is-just-a-Fallout-emulator"-image. Welcome to the Isle of FIFE

Here is a screenshot of our new demo map, using graphics from Reiner's Tilesets:
<center>

New features since the 2007.0 release:
*Stable custom XML map format for FIFE including our demo map to show the new features and syntax of it

*FPS limiter (can be set in fife.config) to save important CPU time for future tasks (AI, pathfinding, etc.)
*Tile and object coordinates can be displayed (press "c")
*Color key overriding for Fallout transparency effects (see content/gfx/fallout_overrides.xml)
*Fixed DAT1 decoding code (bug was introduced with the DAT1 rewrite)
*Major map model classes have been exported to Lua and are now accessable via the console
*Map size dependant, configurable geometries
*Colorkeying for the SDL renderer
*Add custom VFS sources via vfs.addSource (see content/etc/vfs_sources.txt)
*Increased startup speed with FO2 DAT files
*Enhanced camera with support for multiple viewports (see content/scripts/demos/map_control.lua)
*Built against SDL_image 1.2.5 and guichan 0.61 now (Win32 binaries)
Get the win32 package here:
http://downloads.sourceforge.net/fife/FIFE_2007.1_win32.exe
Get the src package for linux, mac and kind of other POSIX systems here:
http://downloads.sourceforge.net/fife/FIFE_2007.1_src.tar.bz2
Install guide:
1. Unpack
2. Read README.txt</blockquote>A great job from the FIFE team, who have put a large amount of work into this project.
Link: The FIFE project website.