The Bourgeoisie website has been updated. The team is working on creating a tech demo, which is drawing closer and closer. Today's update has given us the first in-game screens from the game's new engine, Torque.
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The graphics shown are from the pre-techdemo and are but a glimpse of what awaits us in the full product, however they do produce an image of the project's feel and level. The location shown, or rather a design of a location's interior are called Active Mines and they are a little aberrant to what the postapocalyptic genre has accomodated us to, but this is just one of many planned locations.
The team is working on a Demo, which will consist of a few quests and locations, and naturally the NPC's that populate them. The demo will most probably be publicly available.
Work continues on the story and gameworld, the Plot section at the site has been updated. Oi'burżuj, the game's RPG system is being enhanced, particularily with features related to items and crafting.
As a conclusion, some new concept artwork:
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And also a small announcement from the project coordinator:<blockquote>Due to an increase in the speed of our work over the Demo, we're looking for 2D and 3D artists who'd help us develop Bourgeoisie. If only you are willing, please mail intoxicate@nma-fallout.com</blockquote>
Link: Bourgeoisie
<center>
</center>
The graphics shown are from the pre-techdemo and are but a glimpse of what awaits us in the full product, however they do produce an image of the project's feel and level. The location shown, or rather a design of a location's interior are called Active Mines and they are a little aberrant to what the postapocalyptic genre has accomodated us to, but this is just one of many planned locations.
The team is working on a Demo, which will consist of a few quests and locations, and naturally the NPC's that populate them. The demo will most probably be publicly available.
Work continues on the story and gameworld, the Plot section at the site has been updated. Oi'burżuj, the game's RPG system is being enhanced, particularily with features related to items and crafting.
As a conclusion, some new concept artwork:
<center>
</center>
And also a small announcement from the project coordinator:<blockquote>Due to an increase in the speed of our work over the Demo, we're looking for 2D and 3D artists who'd help us develop Bourgeoisie. If only you are willing, please mail intoxicate@nma-fallout.com</blockquote>
Link: Bourgeoisie