First Bourgeoisie screens

Silencer

Night Watchman
Staff member
Admin
The Bourgeoisie website has been updated. The team is working on creating a tech demo, which is drawing closer and closer. Today's update has given us the first in-game screens from the game's new engine, Torque.
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The graphics shown are from the pre-techdemo and are but a glimpse of what awaits us in the full product, however they do produce an image of the project's feel and level. The location shown, or rather a design of a location's interior are called Active Mines and they are a little aberrant to what the postapocalyptic genre has accomodated us to, but this is just one of many planned locations.


The team is working on a Demo, which will consist of a few quests and locations, and naturally the NPC's that populate them. The demo will most probably be publicly available.

Work continues on the story and gameworld, the Plot section at the site has been updated. Oi'burżuj, the game's RPG system is being enhanced, particularily with features related to items and crafting.

As a conclusion, some new concept artwork:
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And also a small announcement from the project coordinator:<blockquote>Due to an increase in the speed of our work over the Demo, we're looking for 2D and 3D artists who'd help us develop Bourgeoisie. If only you are willing, please mail intoxicate@nma-fallout.com</blockquote>

Link: Bourgeoisie
 
Super sweeet!
Can't wait...

One question only: will there be a flashlight or something like that, because, while I understand that the darkness is essential for the atmosphere, it seems to me that it will be a bit difficult to make out all the features of the map and maybe a little hard to play...

But probably it's just me...
 
Beautiful. Stunning. Amazing.

Just one point of critique: get rid of the damn crates.
 
will there be a flashlight or something like that, because, while I understand that the darkness is essential for the atmosphere, it seems to me that it will be a bit difficult to make out all the features of the map and maybe a little hard to play...
Yes there will be *flashlight*

Beautiful. Stunning. Amazing.
Thanks, we got still very much work.

and sorry guys for english version of our site... Silencer dont tell that we are waiting for that news system... materials are waiting, but no news == no site :/
and... i need some person to translate site stuff.

cheers, and wait for another screens from exteriors.

uh, and i forget:
NMA ROCK!
 
i had to turn off because the BCASAB isn't fully funcionall yet, there will probably be charactes on the next screens~

bah... we'll not go anywhere if we continue with this...

what is BCASAB?
 
Look everyone! It's Baldur's Gate screenies!

Oh, wait, that's Bourgeoisie.

In all seriousness, the graphics are pretty good. Nice job on shadows and lighting, it really helps create an eerie atmosphere. It's still too early to make judgements regarding style, though.
 
I've seen the concept art, and now these screens, as well. It looks promising, and the team seems to be doing a great job.

If it lives up to Fallout in terms of character freedom, originality, and gameplay -- and even if it doesn't -- I'll be very happy.
 
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