First Sigonyth Dev Journal

Silencer

Night Watchman
Staff member
Admin
www.mmorpg.com has got the first in a series of Dev Journals for Sigonyth. Here's a snippet:<blockquote>The goal of the development team is to capture the unique feeling of desert environment and requirements for surviving, while avoiding it becoming a tedious and unfunny part of the game.

The main part of survival system in New Desert will be dehydration and aspects of managing your character to avoid this situation. It will be also tied to general fatigue of the character.

Basically every character will have an indicator showing water pool as well as indicator for general fatigue. General fatigue will influence your overall condition resulting in decrease of abilities when tired. This will be a long time factor based on your exposure to environment and combat (especially if you are getting hit), that can be countered by rest and eating. </blockquote>There are also bits on mutations, history and such, lcick on the link for the whole 2 page article.

Link: Sigonyth: Desert Eternity Developer Journal at MMORPG.com

Spotted at Trzynasty Schron
 
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