Fixes in FO3 that werent so great in FO2...

  • Thread starter Thread starter Silencer
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Silencer

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There is one major thing that I didnt like about fallout 2... how damn easy it is to get the Advanced Power Armor, mostly for the fact that you're virtually invincible after you get it.

In fallout, it was sooooo much more difficult to get the Power Armor. The whole easiness of getting the APR like kills FO2's replayability...anybody agree?

Fix for FO3: MAKE IT DIFFICULT/CHALLENGING TO FIND EXTREMELY GOOD ITEMS/GUNS/ARMOR.

-Silencer
 
That's why I ditch the APR and go around in Mark I.

Not only that, ammo for really good guns must be limited and hard to find.





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No trash-talking, lower-case prone, ignorant, self-centered, 'in-your-face', 'i-am-always-right-so-you-can-suck-my-dick', 'shit-for-brains' idiots allowed.
 
agreed...the 2mmEC is hard to get, but there is still unlimited of it. it is the ammo for one of the most powerful weapons...must be limited...it can be infinite, cuz it would suck if it ran out, but WAAAAYYY rarer.

-Silencer
 
I'll have to say this. I just bought FO2 a week ago (or was it 2 weeks ago...) and so far I've just found the Power Armour in the Military Base. The one thing I liked about it was that in FO1 Power Armour made you invincible but in FO2 straight out Power Armour isn't that good (better, but not invincible). Now, it was quite some time until I found the Power Armour and I am yet to work out how to upgrade it (don't worry though, I'll find out how). So in terms of playing it the first time, finding it is okay. But yes, when I start over and play the game again I'll go straight for it. Of course, this is the problem with replaying any game. I mean, you know what to do. next time I play, I won't be f**king around in New Reno, Redding, Modoc and so on...

But I agree, making it hard to get the GOOD stuff will add alot of re-playability to the game. (One thing I personally hated was the Tommy Gun. It's not that great if you've already got a better weapon when you find it. And I soooo looked forward to using it but I didn't 'cause it was my first time I'm not gonna get a crap gun and try and take on a real tough bad ass)

Incidentally has anyone played "The Sims"? I reckon that in FO3 the cut-away should be like in the Sims. You see, when your guy goes into a room the whole rooms walls disappear. Which makes it realy easy to see stuff in the corners etc... A similar system for FO3 (instead of that crappy circle thing which makes everything disappear), would be much appreciated.
 
>Incidentally has anyone played "The Sims"? I
>reckon that in FO3 the cut-away should be like
>in the Sims. You see, when your guy goes into
>a room the whole rooms walls disappear. Which
>makes it realy easy to see stuff in the corners
>etc... A similar system for FO3 (instead of
>that crappy circle thing which makes everything
>disappear), would be much appreciated.

agreed.

-Silencer
 
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