Perks_____________________________________________________________________________
*gained on even-numbered levels only - with exception to the last level*
!!>All perks are 1 rank, unless specified otherwise<!!
The following perks will be quest obtained: Lawbringer, Contract Killer, Cyborg
Level 2_____________________________________________________________________________
Daddy's Boy (Girl) : +10 to Medicine & Science
Gun Nut : +10 to Small Guns & Repair
Little Leager : +10 to Melee & Explosives
Thief : +10 to Sneak & Lockpick
Scoundrel : +10 to Speech & Barter
Swift Learner : 10% more XP gained when XP is obtained
Animal Friend : Animals like you alot more than normal
Child at Heart : Children like you alot more than normal
Level 4_____________________________________________________________________________
Educated : 2 Extra Skill Points gained on Level Up
Iron Fist : +8 to Unarmed damage, 2 Ranks
Fortune Finder : Find more caps in containers than normal
Packrat : +50lbs to maximum Carry Weight
Mysterious Stranger : Sometimes gain help in battle with VATS
Black Widow / Ladykiller : Deal 25% extra damage against members of the opposite sex
Ayyyyyy! : Can attempt to open a jammed lock with a (noisy) Strength check
Twitch Gamer : Gain a tiny bonus to your maximum Action Points
Salesman : +15 to Barter
Negotiator : +15 to Speech
Level 6_____________________________________________________________________________
Comprehension : 1 Extra Skill Point gained after reading a skill Book
Lead Belly : Receive only half the radiation penalty from water sources
Toughness : +10% to Damage Resistance
Impartial Mediation : Gain 45 to Speech while Karma is Neutral
Cannibal : Eat human corpses to regain health
Sweet Talker (M/F) : Gain access to extra dialogue options when dealing with members of the opposite sex
Eye on the Prize : Nearby Containers that are not empty are highlighted for you, even if they're hidden from view
Survivalist : Eating fresh meat restores more health than normal
Cautious Nature : Hostile creatures and Enemies are less likely to notice your movements
Death Sense : Nearby traps (excluding hostile mines!) are highlighted for you, even if theyr'e hidden from view
Level 8_____________________________________________________________________________
Strong Back : +50lbs to maximum Carry Weight
Scrounger : Find more ammo in containers than normal
Rad Resistance : +25% to Radiation Resistance
Ranger : Radius of Enemy Detection from Perception increases
Life Giver : +40 to maximum Health, 3 Ranks
Combat Boy (Girl) : You deal 10% more damage with all weapon types, regardless of your skill
Stonewall : Your torso is greatly more resistant to being crippled
Stunt Man : Your instincts allow you to avoid substantial damage from explosions
More Criticals : You gain a 5% increase to your chance to cause critical hits, 3 Ranks
Level 10____________________________________________________________________________
Gain (Statistic) : Gain +1 in the selected statistic, 7 Ranks, 1 per Statistic
Size Matters : Increased Damage dealt with Big Guns
Animal Tamer : Animals follow you into battle to serve as faithful allies, whether they want to or not
Here and Now : Gain a free Level Up
Mister Sandman : Can now silently kill sleeping victims
In Your Face! : Your Melee attacks in VATS deal an additional 20 points of damage
Dodger : Enemies are less likely to make a successful critical hit against you
Soda Enthusiast : Nuka-Cola beverages give you additional benefits, but you always get addicted to the stuff
Level 12____________________________________________________________________________
Silent Running : Can sneak even when running
Fast Metabolism : Regenerate health over time
Pyromaniac : Fire-based attacks cause 25% more damage
Infiltrator : Locks can never Jam due to a lack of skill
Medic! : Heal a little more health with Stimpaks than usual
Mr. Fixit : The rate at which you can repair equipment improves greatly
Sticky Fingers : Attacking an enemy's weapon with an unarmed attack will always disarm them
Level 14____________________________________________________________________________
Tag! : Pick an additional skill to tag
Robotics Expert : Reprogram unaware robots
Acrobat : Can survive falls from greater heights and leap farther
Athlete : Use your Endurance for running speed instead of your maximum Action Points
Pickpocket : Failed attempts at picking a pocket no longer alarm the victim or others nearby
Light Step : Never set off an enemy's traps or landmines accidently
Sharpshooter : Chance to hit with a firearm in VATS is increased
Level 16____________________________________________________________________________
Firewalker : +50% to Fire Resistance
Survivor : Your Arms & Legs are twice as resistant to being crippled than normal
Arsonist : Fires you set last much, much longer
Mutate! : Select an additional Trait, or remove an existing Trait
Pin Down : Attacks against a crippled leg will briefly immobilize the target
Bluff Master : Failed Speech checks can be repeated
Level 18____________________________________________________________________________
Intense Training : Gain +1 in any statistic, 3 Ranks
Action Boy (Girl) : Your Action Points regenerate much faster
Living Anatomy : Heal a lot more health with Stimpaks & Deal extra damage to Organic foes
Silent Death : Unarmed Sneak attacks are far more deadly
Butcher : When attacking a crippled torso with Melee Weapons, you deal significantly more damage than normal
Level 20____________________________________________________________________________
Advanced Research : Weapons and Upgrades created at a Workbench are greatly improved
Master Trader : Buy items from merchants at a significantly reduced price
Master Thief : People are less likely to notice (your) theft, even if in plain sight
Level 22____________________________________________________________________________
Headhunter : Attacks against a crippled head result in an instant kill
Ghost : While sneaking, you benefit from effects similar to a stealth field
Fear Factor : Crippled enemies are significantly more likely to run away from you
Level 24____________________________________________________________________________
Level 26____________________________________________________________________________
Level 28____________________________________________________________________________
Level 30____________________________________________________________________________
Slayer : Attacks with non-firearms always result in a critical hit
Sniper : Attacks with firearms always result in a critical hit