This is something that really annoys me they are not blowtorches, I've yet to see a single game that implements a flame thrower as they are in reality see below.
http://krimzonpyro.com.ve.carpathiahost.net/ep/infodir/flamethrowers.html
http://vietnamresearch.com/flame/info/history1.html
So does anyone know how to implement this in game? I've tried playing around with the values in DNAM but they appear to have no effect to the range of the weapon. I suspect that this is all controlled by the visual effect of the flames can anyone confirm this??
http://krimzonpyro.com.ve.carpathiahost.net/ep/infodir/flamethrowers.html
http://vietnamresearch.com/flame/info/history1.html
So does anyone know how to implement this in game? I've tried playing around with the values in DNAM but they appear to have no effect to the range of the weapon. I suspect that this is all controlled by the visual effect of the flames can anyone confirm this??