TheCrux
First time out of the vault
Before I get flamed, I did search for quite awhile to try to answer this inquiry.
Anyway, I am running Fallout on Vista, no installation problems.
I am also running the Team X1.2 patch, high res. patch, and the NPC patch.
Game runs fine, amazingly enough, except for NPC behavior.
First problem occurs in the beginning Raider quest. After rescuing Tandi, which works fine. When you go back to wipe the camp out, however, the game will not exit combat even when all the raiders are dead. The two captives run around as though they are afraid of you. If you exit the map and come right back, the captives are gone but I don't think I get the XP for rescuing them.
But that is just the beginning. When I get the junktown, the scripted scene with Killian won't run correctly. The assassin shows up, but doesn't do anything. You can just assault and kill him, whereby the quest proceeds.
But then you run into problems with the gang. The scripted scene in the bar, with the waitress being assaulted doesn't occur. Even if you get the Skulz quest from Lars. So the only way to accomplish this quest is to just kill the gang. You don't get the option to join when you talk to the leader.
With these problems, I don't want to proceed further as who knows what will happen in The Hub.
For further info, the NPC mod appeared to be working fine as I was able to instruct Ian to put on some leather armor. The easy answer, I suppose, is that I needed to have installed the Team X 1.3 unofficial patch, but if I do this, I can't use the engine mod which I like (as I can use the mouse wheel, ect.).
Before I give up on the NPC mod, and/or the engine mod, I would like to know, if possible, if it is the NPC mod, or some problem with running the game on Vista or other issue.
So, does anyone have any idea what is causing the scripted quest problems. The NPC mod? Known bug? Vista? Any help would so be appreciated.
Peace.
Anyway, I am running Fallout on Vista, no installation problems.
I am also running the Team X1.2 patch, high res. patch, and the NPC patch.
Game runs fine, amazingly enough, except for NPC behavior.
First problem occurs in the beginning Raider quest. After rescuing Tandi, which works fine. When you go back to wipe the camp out, however, the game will not exit combat even when all the raiders are dead. The two captives run around as though they are afraid of you. If you exit the map and come right back, the captives are gone but I don't think I get the XP for rescuing them.
But that is just the beginning. When I get the junktown, the scripted scene with Killian won't run correctly. The assassin shows up, but doesn't do anything. You can just assault and kill him, whereby the quest proceeds.
But then you run into problems with the gang. The scripted scene in the bar, with the waitress being assaulted doesn't occur. Even if you get the Skulz quest from Lars. So the only way to accomplish this quest is to just kill the gang. You don't get the option to join when you talk to the leader.
With these problems, I don't want to proceed further as who knows what will happen in The Hub.
For further info, the NPC mod appeared to be working fine as I was able to instruct Ian to put on some leather armor. The easy answer, I suppose, is that I needed to have installed the Team X 1.3 unofficial patch, but if I do this, I can't use the engine mod which I like (as I can use the mouse wheel, ect.).
Before I give up on the NPC mod, and/or the engine mod, I would like to know, if possible, if it is the NPC mod, or some problem with running the game on Vista or other issue.
So, does anyone have any idea what is causing the scripted quest problems. The NPC mod? Known bug? Vista? Any help would so be appreciated.
Peace.