FO2 Intro Door

Mutant_Rascal

First time out of the vault
In FO2 Intro the vault's door, shouldn't have a vault identification number ? (13,15,etc...) Was something intended, maybe they forgot ? I think it would be more dramatic to have the vault's number drawn like vault 13 since the enclave, did actually go to Vault 13 to do "something"... What do you think ? :arrow: 8) :idea:
 
I really don't think it matters. I don't know about everyone else, but i consider that intro as simply a mood setter, and not actual story line. If i recall correctly, the enclave were more interested in researching vault dwellers, then instantly butchering them. Also, you seriously deserve that avatar, and the sig only complements it.
 
I think only V13 had a number on the entrance.
My memory is bad but i think they didn't have numbers on all doors besides V13.

But hey i dont play FO for some time. I'm waiting for megamod 2.0 :D
 
I think Vault 15 had it. Didn´t it ? And, Vault City's Vault (Can't remember the number) is located inside a little cave and the cave has a HUGE entrance with steel/iron borders. Anyone that passed by and saw a BIG mountain hole with steel borders, just had to go in and find out a vault, so how THE HELL did the raiders found Vault 15 and not Vault City's Vault ? :?: :? :?:
 
theres one explaination to this, it was magic. Theres no other explaination how a small hole in the ground, and a (for the most part) ironicaly collapsed vault, could have turned into what the raiders had. So they all had to have a competent knollege of the arcane arts. Also vault city has lots of guns, so the readers probably did find it, then were promptly gunned down (Vault citizens being the pricks they are, also could have built that big fucking hole in the mountian I.e making the rough hewn hole in the rocks look pretty.)
 
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