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Guest
Guest
Now, I know there's plenty of suggestions saying that you should be able to take a much less "Heroic" path through the game. However, what of the possibility of forcing the character to be more evil, such as how FO and FO2 have pretty much forced you to be a good character? I realize that this can bring up massive complications in how people think about a game and how they progress through it. Such as, how do you continually level up, and find progressively more difficult good guys? I'm not really sure about that myself, but one possibility could be something like rising through the ranks of a raider group, or radical religious group. And it's always a possibility that you could be a super mutant. I'm sure everyone's gotten the dip treatment in FO before, maybe it could be a continuation of that path rather than that of F02, i.e. Mr. Kill Everything That Moves, Save the Day. Any further suggestions or comments?
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