So I've been playing Fook 2 (I'll get around to FWE one day) and I've noticed the PKM machine gun in the mod does not have a texture, or the texture is bugged. I've noticed there isn't a PKM folder in the fook textures folder, so I'm guessing that the team either misplaced the texture or it uses the texture files of another gun that breaks when applied to the PKM.
This appears to be the only bugged weapon I've found so far, Is there any way to fix this? If not then is there a way to remove the gun from my game completely?
Below is my load order:
Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
Unofficial Fallout 3 Patch.esm
Unofficial Fallout 3 Patch (DLC).esm
CRAFT.esm
CALIBR.esm
FOOK2 - Main.ESM
FOOK2 - [DIK] DLC Improvement Kit.ESM
Mart's Mutant Mod.esm
AWorldOfPainFO3.esm
Enhanced Weather - Rain and Snow.esm
RH_IRONSIGHTS.esm
EVE.esm
Inventory Access.esm
DCInteriors_ComboEdition.esm
FOOK2 - Main.esp
FOOK2 - [DIK] DLC Improvement Kit.esp
FOOK2 - Main [Hotfix].esp
FOOK2 - DIK [Hotfix].esp
Mart's Mutant Mod.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - DLC Zeta.esp
Mart's Mutant Mod - Tougher Traders.esp
Mart's Mutant Mod - Master Menu Module.esp
MMM, FOOK2.esp
MMM, FOOK2 - DIK.esp
RH_IronSights_Basic_VanillaPlugin.esp
RH_IronSights_Basic_AnchoragePlugin.esp
RH_IronSights_Basic_PittPlugin.esp
RH_IronSights_Basic_BrokenSteelPlugin.esp
RH_IronSights_Basic_PointLookoutPlugin.esp
RH_IronSights_Basic_ZetaPlugin.esp
RH_IronSights_Pitt_NewRifleSights.esp
RH_IronSights_PL_NewItems.esp
RH_IronSights_Vanilla_NewWeapons.esp
FOOK2 - Main - Ironsights.esp
EVE.esp
EVE Operation Anchorage.esp
RH_EVE_Bridge.esp
KillableChildren.esp
KillableChildren - MMM.esp
MZAllAccessPass.esp
Fellout-pipboylight.esp
Enhanced Weather - Rain and Snow in Fallout.esp
Enhanced Weather - Radioactive Rain and Snow Plugin.esp
Enhanced Weather - Weather Sounds in Interiors.esp
Enhanced Weather - Sneak Bonus during Storms.esp
Enhanced Weather - REBOOT.esp
Fellout-Full.esp
Fellout-Anchorage.esp
Fellout-BrokenSteel.esp
Fellout-PointLookout.esp
Fellout-Zeta.esp
FOOK2 Nightvision for Fellout.esp
GSoS - FOOK2 Open Beta - XP.esp
GSoS - FOOK2 Open Beta - Tag.esp
GSoS - FOOK2 Open Beta - Stimpaks Revamp.esp
GSoS - FOOK2 Open Beta - Stimpaks Revamp v1.esp
GSoS - FOOK2 Open Beta - Perks.esp
GSoS - Bed Heal Tweak.esp
Realistic Interior Lighting.esp
Realistic Interior Lighting - OA.esp
Realistic Interior Lighting - BS.esp
Realistic Interior Lighting - PL.esp
Evil Moriarty 1.4.esp
Fallout 3 Vault 89 Mod - Master.esp
Sprint Mod.esp
Powered Power Armor.esp
PPA - Operation Anchorage.esp
PPA - Broken Steel.esp
PPA - The Pitt.esp
PPA - Mothership Zeta.esp
PH NPC and Terminals.esp
officers_armored_eng.esp
Super Mutant FIX.esp
This appears to be the only bugged weapon I've found so far, Is there any way to fix this? If not then is there a way to remove the gun from my game completely?
Below is my load order:
Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
Unofficial Fallout 3 Patch.esm
Unofficial Fallout 3 Patch (DLC).esm
CRAFT.esm
CALIBR.esm
FOOK2 - Main.ESM
FOOK2 - [DIK] DLC Improvement Kit.ESM
Mart's Mutant Mod.esm
AWorldOfPainFO3.esm
Enhanced Weather - Rain and Snow.esm
RH_IRONSIGHTS.esm
EVE.esm
Inventory Access.esm
DCInteriors_ComboEdition.esm
FOOK2 - Main.esp
FOOK2 - [DIK] DLC Improvement Kit.esp
FOOK2 - Main [Hotfix].esp
FOOK2 - DIK [Hotfix].esp
Mart's Mutant Mod.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - DLC Zeta.esp
Mart's Mutant Mod - Tougher Traders.esp
Mart's Mutant Mod - Master Menu Module.esp
MMM, FOOK2.esp
MMM, FOOK2 - DIK.esp
RH_IronSights_Basic_VanillaPlugin.esp
RH_IronSights_Basic_AnchoragePlugin.esp
RH_IronSights_Basic_PittPlugin.esp
RH_IronSights_Basic_BrokenSteelPlugin.esp
RH_IronSights_Basic_PointLookoutPlugin.esp
RH_IronSights_Basic_ZetaPlugin.esp
RH_IronSights_Pitt_NewRifleSights.esp
RH_IronSights_PL_NewItems.esp
RH_IronSights_Vanilla_NewWeapons.esp
FOOK2 - Main - Ironsights.esp
EVE.esp
EVE Operation Anchorage.esp
RH_EVE_Bridge.esp
KillableChildren.esp
KillableChildren - MMM.esp
MZAllAccessPass.esp
Fellout-pipboylight.esp
Enhanced Weather - Rain and Snow in Fallout.esp
Enhanced Weather - Radioactive Rain and Snow Plugin.esp
Enhanced Weather - Weather Sounds in Interiors.esp
Enhanced Weather - Sneak Bonus during Storms.esp
Enhanced Weather - REBOOT.esp
Fellout-Full.esp
Fellout-Anchorage.esp
Fellout-BrokenSteel.esp
Fellout-PointLookout.esp
Fellout-Zeta.esp
FOOK2 Nightvision for Fellout.esp
GSoS - FOOK2 Open Beta - XP.esp
GSoS - FOOK2 Open Beta - Tag.esp
GSoS - FOOK2 Open Beta - Stimpaks Revamp.esp
GSoS - FOOK2 Open Beta - Stimpaks Revamp v1.esp
GSoS - FOOK2 Open Beta - Perks.esp
GSoS - Bed Heal Tweak.esp
Realistic Interior Lighting.esp
Realistic Interior Lighting - OA.esp
Realistic Interior Lighting - BS.esp
Realistic Interior Lighting - PL.esp
Evil Moriarty 1.4.esp
Fallout 3 Vault 89 Mod - Master.esp
Sprint Mod.esp
Powered Power Armor.esp
PPA - Operation Anchorage.esp
PPA - Broken Steel.esp
PPA - The Pitt.esp
PPA - Mothership Zeta.esp
PH NPC and Terminals.esp
officers_armored_eng.esp
Super Mutant FIX.esp