force no car on worldmap

I don't understand the question. In what way and why do you want to force no car on worldmap? Why not just don't use the car?
 
i am using sfall function force_encounter() and setting the car to be not available,but the engine gives you the car when you leave the map anyway,weather you use the car to leave the map or not

Nirran
 
Wasn't the car treated like a hidden party member by the engine or something? Dunno. Remove the car from the player before the trip as if it were stolen in New Reno. Then give it back.
 
engine still gives the car,i think it is because sfall is bypassing code that tells the engine the car is in use,not setting some var or something,kinda wierd tho cause metarule(30,0) is still returning the city at that location

Nirran
 
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