VoidVector
First time out of the vault
1. Alt-Tab. The game still runs after forced out by another program.
2. Non Combat hotkeys may also need some improvements. e.g. Hotkey when answering random encounter, ENTER=yes ESC=no, right now both ESC and ENTER = yes.
3. Specify the dmg and AP amount rather than their percent with respect to avg, since different ammo's avg is different.
4. Allow access to vehicle inventory some how right before starting a mission.
5. The race, weapon, skills, and equipments to be more balanced. (require extensive testing, thus lots of resource) Major stuff include AP counter and Electric Resistance (against EMP/Pulse). Addressed a little in upcoming one, but not much.
6. changable enviroments effected by line of sight. (e.g. doors in the Lost Vault) Sound they make should still stay.
Add more or comment on mine as you like.
2. Non Combat hotkeys may also need some improvements. e.g. Hotkey when answering random encounter, ENTER=yes ESC=no, right now both ESC and ENTER = yes.
3. Specify the dmg and AP amount rather than their percent with respect to avg, since different ammo's avg is different.
4. Allow access to vehicle inventory some how right before starting a mission.
5. The race, weapon, skills, and equipments to be more balanced. (require extensive testing, thus lots of resource) Major stuff include AP counter and Electric Resistance (against EMP/Pulse). Addressed a little in upcoming one, but not much.
6. changable enviroments effected by line of sight. (e.g. doors in the Lost Vault) Sound they make should still stay.
Add more or comment on mine as you like.