paladin_lord
It Wandered In From the Wastes
I have been working on the background of my FoT campaign and i just would like to know what the NMA player-base would like to play in a FoT mod. i will expose few suggestions but please feel free to post your own as well.
1) scenario - I plan to settle the campaign about 10 years after the end of fallout tactics. Considering its Barnaky's ending ... brotherhood fascism ... ect ... would you like to play a campaign that:
a) explore large scale conflicts between factions. (ex, brotherhood x enclave conflict. or old Bos x new Bos)
b) intense Role-play with deep characters of something lighter (60% shooting and 40% Rp)
c) possibility to player start his own faction.
d) explore deeply the political aspects (possibility to player influence treaties, betrayals, war and peace ... etc) between the factions or keeps it on a intermediate level?
e) possibility to player character have different starts (example, player could in prelude choose to belong to raider camp, free town or vault)
f) would you like to see the return of the master ? or something similar to the master?
g) anything else ?
I also am inclined to use known npcs we saw on the other games, (f1 and fot) known quests, and some of the material of van buren (locations, few quests, npcs) ... thanks for any help with it, but no rush, FoT Rebellion might not be ready before world war 3.
1) scenario - I plan to settle the campaign about 10 years after the end of fallout tactics. Considering its Barnaky's ending ... brotherhood fascism ... ect ... would you like to play a campaign that:
a) explore large scale conflicts between factions. (ex, brotherhood x enclave conflict. or old Bos x new Bos)
b) intense Role-play with deep characters of something lighter (60% shooting and 40% Rp)
c) possibility to player start his own faction.
d) explore deeply the political aspects (possibility to player influence treaties, betrayals, war and peace ... etc) between the factions or keeps it on a intermediate level?
e) possibility to player character have different starts (example, player could in prelude choose to belong to raider camp, free town or vault)
f) would you like to see the return of the master ? or something similar to the master?
g) anything else ?
I also am inclined to use known npcs we saw on the other games, (f1 and fot) known quests, and some of the material of van buren (locations, few quests, npcs) ... thanks for any help with it, but no rush, FoT Rebellion might not be ready before world war 3.