Once 'pon a time, a vault seemed a special thing. Considering the true name of Necropolis, envisioning the series of events that led to it becoming a city of the dead - studying The Glow and wondering at that similar architectural style. Revisiting Vault 13 in Fallout 2, and the long-awaited access to Vault City, if that was your inclination...
.. Now, although one of the highpoints of the modern games.. I can't help but feel that these numbers applied to the doors and jumpsuits of these endless Dungeon-vaults are somehow careless applied, for the sake of more content, regardless of ideas..
The notion saddens me. These numbers, now canonical, are numbers that can never be used to envision more richly detailed survival shelters in future incarnations of the brand. If this keeps up.. We might run out of vaults, at least in California. Fallout: New York just isn't catching my imagination.
.. Now, although one of the highpoints of the modern games.. I can't help but feel that these numbers applied to the doors and jumpsuits of these endless Dungeon-vaults are somehow careless applied, for the sake of more content, regardless of ideas..
The notion saddens me. These numbers, now canonical, are numbers that can never be used to envision more richly detailed survival shelters in future incarnations of the brand. If this keeps up.. We might run out of vaults, at least in California. Fallout: New York just isn't catching my imagination.