If Wishes Were Horses........
If Wishes Were Horses........
Pardon my arrogance...........
I am conjecturing, that the reviewer is "projecting" their hopes and expectations on ANY title that contains FO.
Did the risk takers at Interplay understand the double edged nature of associations to FO?
Here the expectations are taking this console title to levels of narrative it may have troubles negotiating.
The reviewer is performing a professional courtesy. IMHO.
While indulging in Wishful thinking, positive spin, kind and generous suggestions. IMHO.
The focus of FO:BOS has been for the console market, FIRST AND
FOReMOST. The only creative writing seen so far are the unnecessary,
and convoluted inventions of theme and plot cast out to misdirect some and bait others; IMHO.
Convoluted?
Convoluted to fit THEIR private projections of what FO fragments will
string their multitudinous levels of shootin' gallory 'n' gauntlet maze.
If the story tree and TANTS can justify the FO in the title to those
that wish to crawel and bug hunt through a BG
A Dungeon,
then the I'play writers will have stayed true to the narrow focus of this design.
If it's a successful console release and conforms to the expectations of that market, a good game, then the 'kind and generous suggestions'
of the reviewer will be justified.
I have less invested in being right about my expectations, than
I'play does about their market "projections" (mirage) and title leverage stategies.
I consider the best story maybe the conversion of the BG
A engine to a shooter, than the constriction of the FO Saga to TANTS and transistion cut scenes between the body counts.
G....Great Holy Jumpin' Puzzles! I think the best 'fig leaf' would be a BOWLING mini game under the giant Pip Boy sign. Bowling for bottlecaps would really dress up this FO:BOS!
4too