GameTap and WorthPlaying preview Fallout 3, and they are impressed!<blockquote>WorthPlaying: On Apr. 9, Bethesda invited journalists to the Hotel Monaco in San Francisco to check out their progress on Fallout 3, and to tell us that we'd be allowed to go hands-on with it at this year's E3 [...] Bethesda won the bidding war back in 2004, nerd rage ensued, and now we have this: a first-person shooter with heavy RPG elements (or perhaps it's the other way around), a huge open world set in and around the radioactive ruins of Washington, D.C., and a fan base that may actually be legally insane. [..] It's a solid project with a good pedigree from a proven developer, though, so it's almost certainly a sure bet.
GameTap: Much like both the previous Fallout titles and the previous Bethesda games (Oblivion, Morrowind), player choice will be significant. [..] Up to now, the developers have shown mostly combat, as that is infinitely easier to demonstrate than dialogue and quest solutions, but the simple fact that you can decide whether a town stays on the map or gets wiped out is already exciting enough to tide us over until the next time we see Fallout 3 before its fall release.</blockquote>What will those game makers think of next? Here's a little bit on friends and enemies:<blockquote>WorthPlaying: In the demo, the ghouls were holed up inside an old office building, where the Glowing One provided brief flashbacks to how the building looked before the war.
GameTap: Watch out, for there are creatures like radscorpions and deathclaws about. Beyond those, there are quite a few supermutants--slobbering freaks that wander around and kill people for the heck of it. [..] Your first [party member] will always be Dogmeat, a trusty canine from the previous games. [..] At the moment, the developers are still tuning the party members; you'll likely just have two at a time, and whether they join you in the first place is dependent on your karma rating.</blockquote>And of course, the combat system is impressive.<blockquote>GameTap: What we've seen of combat is pretty straightforward first-person action-RPG mayhem. [..] One interesting side detail: A Bethesda representative was demonstrating the combat and had power armor equipped. While he was basically a nigh-impenetrable tank, his visibility was cut down, so the perception stat had a significant penalty--one that made VATS nearly impossible to use, which was just one example of the hard tactical decisions you'll need to make.
WorthPlaying: Tossing a nuclear grenade in slow motion directly into a mutant's open mouth is pretty much the best thing ever.</blockquote>Strangely enough GameTap's preview doesn't include a dig towards the fans, which is perhaps why WorthPlaying felt they had to make up for it by going the whole nine yards.
Link: GameTap: Fallout 3
Link: WorthPlaying: Preview - 'Fallout 3'
Spotted on Bethesda Game Studios Forum
GameTap: Much like both the previous Fallout titles and the previous Bethesda games (Oblivion, Morrowind), player choice will be significant. [..] Up to now, the developers have shown mostly combat, as that is infinitely easier to demonstrate than dialogue and quest solutions, but the simple fact that you can decide whether a town stays on the map or gets wiped out is already exciting enough to tide us over until the next time we see Fallout 3 before its fall release.</blockquote>What will those game makers think of next? Here's a little bit on friends and enemies:<blockquote>WorthPlaying: In the demo, the ghouls were holed up inside an old office building, where the Glowing One provided brief flashbacks to how the building looked before the war.
GameTap: Watch out, for there are creatures like radscorpions and deathclaws about. Beyond those, there are quite a few supermutants--slobbering freaks that wander around and kill people for the heck of it. [..] Your first [party member] will always be Dogmeat, a trusty canine from the previous games. [..] At the moment, the developers are still tuning the party members; you'll likely just have two at a time, and whether they join you in the first place is dependent on your karma rating.</blockquote>And of course, the combat system is impressive.<blockquote>GameTap: What we've seen of combat is pretty straightforward first-person action-RPG mayhem. [..] One interesting side detail: A Bethesda representative was demonstrating the combat and had power armor equipped. While he was basically a nigh-impenetrable tank, his visibility was cut down, so the perception stat had a significant penalty--one that made VATS nearly impossible to use, which was just one example of the hard tactical decisions you'll need to make.
WorthPlaying: Tossing a nuclear grenade in slow motion directly into a mutant's open mouth is pretty much the best thing ever.</blockquote>Strangely enough GameTap's preview doesn't include a dig towards the fans, which is perhaps why WorthPlaying felt they had to make up for it by going the whole nine yards.
Link: GameTap: Fallout 3
Link: WorthPlaying: Preview - 'Fallout 3'
Spotted on Bethesda Game Studios Forum