G
Guest
Guest
Hi everybody,
sorry if this is not the right forum to post this, but it took me long to choose...
So I think that there are little things that could be easy to implement in a patch, and realy, really useful for gameplay. And as i can't figure who to tell it, let's do it here and see if it walks its path :
- first, two keys to hide/unhide upper floors of buildings (one for one more level, and one for one less on the whole map) because it can be hard to see targetable critters on roof if you have a character inside the building (don't always work automatically for me, and i would like to see where i'm going).
- the move cost in turn-based is too long to display for me, it should be possible to have it always dislayed near the cursor.
- and i would like to see the descriptions of things in barter/stealing screens without buying them (maybe it exists, but didn't find how), including base damage, accuracy,etc... (this as well for unequipped weapons, it's really annoying having to equip a weapon to see its stats, and i didn't find the informations on critical chances and accuracy bonus for weapons)
So if there is a little chance that this could be included in a further patch (i know developpers have a lot of work right now), I think many people would be pleased.
For direct reactions to this message, you can mail me at simbad@mnet.fr, or if it's not the right place (for moderators), so i can post it where it fits.
Thanks for reading so far, and sorry for mistakes but i'm french.
Simbad
sorry if this is not the right forum to post this, but it took me long to choose...
So I think that there are little things that could be easy to implement in a patch, and realy, really useful for gameplay. And as i can't figure who to tell it, let's do it here and see if it walks its path :
- first, two keys to hide/unhide upper floors of buildings (one for one more level, and one for one less on the whole map) because it can be hard to see targetable critters on roof if you have a character inside the building (don't always work automatically for me, and i would like to see where i'm going).
- the move cost in turn-based is too long to display for me, it should be possible to have it always dislayed near the cursor.
- and i would like to see the descriptions of things in barter/stealing screens without buying them (maybe it exists, but didn't find how), including base damage, accuracy,etc... (this as well for unequipped weapons, it's really annoying having to equip a weapon to see its stats, and i didn't find the informations on critical chances and accuracy bonus for weapons)
So if there is a little chance that this could be included in a further patch (i know developpers have a lot of work right now), I think many people would be pleased.
For direct reactions to this message, you can mail me at simbad@mnet.fr, or if it's not the right place (for moderators), so i can post it where it fits.
Thanks for reading so far, and sorry for mistakes but i'm french.
Simbad