genius of Fallout

bottle_cap

First time out of the vault
Hi there, I'm new but I had to join just to get this out of my head.

Basically imho Fallout 1 and 2 are probably the most 'artistic' and perhaps most mature of all games, past and future.

To go from a serious, undeniably tragic tone in their introduction "War, War never changes..." and then to cut straight to the black humour that blankets the game, the 'leaving the vault' video in Fallout 2 and the '40s style adverts in Fallout 1, requires such great minds.

Indeed the whole PA flavour of the game is so great because when we visit places like "the hub" and "junktown" it becomes obvious that the world has become a desperate place in which each city is just one ghetto after another, this rather cynical viewpoint is juxtaposed with the humnerous cartoons of the character creation sheets, and the, quite frankly, ludicruosly mundane and idiosyncratic main quests (finding a "watrer purification chip, or a garden of eden creation kit arn;t exactly in the flavour of most mainstream games).

Also add to this the fact that the devs play on the fact that history is left ambiguous, it seems as though nuclear fallout happned sometime in the fifties, though it sometimes seems as though the characters are stuck in 20's, 60's and even 80's culture.

Again there is more black humour in the battles, giving people the option to shoot someone in the eyes and then hearing the victim scream "aaaa my EYES!", indeed the turned based combat system along with the 'wasteland' surroundings calls to mind Western films settings with people all standing around engaging in turned based shootouts under the blazing sun in deserts.

BASICALLY i love the game and just think its artistic value is not payed enough attention to.
 
its all auto-processing

it all sums up into one big lump of pure ecstacy!
people enjoy it, some might not realize how detailed it may be

we just gotta get more people exposed to the world of Fallout 1&2
 
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