Good Character

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PaladinWolf

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I FOT with a character that I custom made (same one I used for FO 2) and overall I was pleased because, well, it got me through the game.

I was wondering if anyone knows what a good char would be for FOT cuz I didn't get to many special encounters (I had a luck of 2) and they are fairly important to me.
 
Finding Special Encounters...

Yeah, I have the same problem only with a Luck of 6, plus one squaddie with Scout, Ranger, and Explorer! Is it based more on Outdoorsman skill? That's the only weak spot my team has, I figure...
 
RE: Finding Special Encounters...

Just save the game and go out and explore...even if it takes 3 years...yesterday I did just that after quincy.
Situation was this, the RE seem to be fixed in one particular place...though the event itself is random, but...if you go to a place and find a random encounter and don't like that event, reload make another mission or try to find another RE in another location and them go to that place again, and the event is different...
No one in my party has higher luck then 6, and this is what I found in a one way trip: No Ranger or Scout or Explorer Perks just 135 Outdoors on ICE

Hermit, Metal Armour and a Calico
Gas Station, Elexir adds 1 to endurance
Baazar, don't buy the armour!!!!
Canadian Invasion
Everlasting bunnys
Sixth Sense
Uprising
Bramin Poker, 30000 pull rings on the table
Farmer, small guns and outdoors books
Merchant, H&K CAWS
Dethclaw liberation
Four Horseman (that f*cked the ranking of my squad)
Some base with a robot
PIP BOY, he has LUCK 10 and a FN FAL, he has the FLEXIBLE Perk but cannot change stance...
 
Contrary to FO where you made everything yourself, in BOS you have a team.
If you read some post on this board you'll see that ppl don't agree on puting a team toghether...
On one thing though most agree, SNIPING...
So I suggest the following...
btw the TEAM PLAY perk is broken...don't choose it...
Put only points on TAGed skills...try to get them at 150

YOUR CHAR:
ST 6
PE 8
EN 5 - you'll get it to 6 with the Elexir
IN 6/8
CH 8/6
AG 8
LK 6
FAST SHOT
GIFTED
TAG: Small guns, Barter and Doctor (so you don't have to take Stitch) put all your points here only...
PERKS: NIGHT VISION, LEADER, AWARENESS... ... ...

ICE:
Small Guns
Sneak
Outdoors
Put only points on her TAGed skills...maybe pilot also
As soon as you get the Mutate perk change Finess for GIFTED

MANDY
Small Guns
Sneak
First Aid
Put only points on her TAGed skills...maybe science also
Mutate the SKILLED trait for FAST SHOT

STEIN:
Big Guns
Small Guns
First Aid
Mutate NOTHING for GIFTED, cool, thats a bug but what the hell...

Give the NIGHT VISION perk to everyone...and operate at night...
This is my base squad...it fits my style of play...
Bottom line, concentrate skill points...and don't repeat non combat skills like Outdoors, just Medical and even those don't bother much
I didn't finish the game yet, ppl say to the end energy weapons
are mandatory...I'll just wait for a mutant that can use the gatling laser...

If you get frustrated by not be able to open locks, after the mission, get BABS and go there and unlock...
 
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