Graphic tweaks for Fallout 1&2

<Chuke01>

First time out of the vault
What modifications I can use to improve the graphic quality of both games?¿ There are utilities to run these games in Windomed mode?¿

Thanks for your help and sorry for my english (I'm spanish)
 
There are a couple of hacks floating around that will allow you to activate hidden/unsupported graphic modes such as windowed mode and higher resolution.

I have a feeling you can use Timeslip's sfall application to activate these modes.

http://timeslip.chorrol.com/sfall.html

Of course once you install it you will need to configure the options by editing the ddraw.ini with text editor like notepad.

Code:
[Graphics]
;Set to 0 for 8 bit fullscreen
;Set to 1 for 8 bit windowed
;Set to 2 for 16 bit fullscreen
;Set to 3 for 16 bit windowed
;Set to 4 for dx9 fullscreen
;Set to 5 for dx9 windowed
;Mode 1 requires your desktop colour depth to be set to 32 bit
;Windowed modes incur a performance hit. (Modes 1 and 5 more so than mode 3)
;The 16 bit colour modes cause movies to display incorrect colours, and slows down fades
;dx9 modes cause some corruption of movies, but not as bad as 16 bit colour modes
;16 bit colour modes only work in fallout 2
;dx9 modes work with fallout 1, but results in movies being completely corrupted
;A dx9 mode is required for any graphics related script extender functions to work (i.e. fullscreen shaders)
Mode=0

;Refresh the screen every x frames. Set to 0 to disable frameskipping.
;If you don't want frameskipping on initially, but may want to enable it later, set this to 1
;This has no effect in fullscreen mode or in dx9 modes
FrameSkip=0

;When fading the screen, multiply the time to fade by this value
;Value is a percentage, so a value of 100 leaves fade speed unchanged
;Only has an effect in 16 bit colour mode
FadeMulti=10

;If using a dx9 mode, this changes the resolution
;The graphics are simply stretched to fit the new window; this does _not_ let you see more of the map
GraphicsWidth=640
GraphicsHeight=480
 
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