[Graphics]
;Set to 0 for 8 bit fullscreen
;Set to 1 for 8 bit windowed
;Set to 2 for 16 bit fullscreen
;Set to 3 for 16 bit windowed
;Set to 4 for dx9 fullscreen
;Set to 5 for dx9 windowed
;Mode 1 requires your desktop colour depth to be set to 32 bit
;Windowed modes incur a performance hit. (Modes 1 and 5 more so than mode 3)
;The 16 bit colour modes cause movies to display incorrect colours, and slows down fades
;dx9 modes cause some corruption of movies, but not as bad as 16 bit colour modes
;16 bit colour modes only work in fallout 2
;dx9 modes work with fallout 1, but results in movies being completely corrupted
;A dx9 mode is required for any graphics related script extender functions to work (i.e. fullscreen shaders)
Mode=0
;Refresh the screen every x frames. Set to 0 to disable frameskipping.
;If you don't want frameskipping on initially, but may want to enable it later, set this to 1
;This has no effect in fullscreen mode or in dx9 modes
FrameSkip=0
;When fading the screen, multiply the time to fade by this value
;Value is a percentage, so a value of 100 leaves fade speed unchanged
;Only has an effect in 16 bit colour mode
FadeMulti=10
;If using a dx9 mode, this changes the resolution
;The graphics are simply stretched to fit the new window; this does _not_ let you see more of the map
GraphicsWidth=640
GraphicsHeight=480