gun in hands?

Negen99

First time out of the vault
How do i let someone show with a gun in his hands?

If i give a guard a weapon in his hands it does not show.

Hope this makes sense.
 
Negen99 said:
If i give a guard a weapon in his hands it does not show.

In a critter's script, wield_obj( item_ptr ) makes him hold it.
In another script wield_obj_critter( critter_ptr, item_ptr )

It must be a pointer to the weapon, not its PID, example

item:=create_object(PID_SAWED_OFF_SHOTGUN,0,0);
add_obj_to_inven(Critter,item);
wield_obj_critter(Critter,item);


EDIT: If you are adding the weapon to the critter's inventory manually (in the mapper), then you must do a "view inventory list" and place the weapon in "Item 2" slot (the one on the right side). If it's placed in Item 1 slot the critter won't appear to be wearing it. That is, unless you click the red button to make the weapon the active item.

Also note that critters can only use weapons that they have animations for.
 
Or in the mapper, simply select the critter, then click "EDIT", "View Inventory List" and drag the weapon onto it's active slot.

You will have to add the weapon to inventory first on the EDIT/Add to Inventory screen
 
Back
Top