Here's the real treat in JE's talk on the IPLY forums last night, about guns and ammo in Fallout 3:<blockquote>I've decided to contribute to this thread by not contributing and instead clarifying something. I think guns should still be the most powerful weapons in the Fallout world, but they should carry with them enough problems that they are situationally superior, not inherently superior.
Ammunition, penalties to hit when used against adjacent foes, and the increased chance of problematic critical failures all contribute to this.</blockquote>more:<blockquote>Melee is a skill that can use many different weapons. The Bozar is one weapon with one type of ammo. I think certain types of ammo should be relatively common and other types of ammo should be extremely rare. Firearms can still be very viable without one or two weapons being the answer to every violent conflict.</blockquote>The discussion went on and on in this thread, basicly is boils down to this:<blockquote>Do you think ammo scarcity should be used as one method of limiting the power of high-end firearms in a potential future Fallout game?</blockquote>
Well, I say yes! But, there's always a but. I'd like the chance to have a steady flow of ammo if I'm associated with a faction that can supply that specific ammo (but they wouldn't have it in abundance). Remeber to post your comments and vote on the new poll!
Ammunition, penalties to hit when used against adjacent foes, and the increased chance of problematic critical failures all contribute to this.</blockquote>more:<blockquote>Melee is a skill that can use many different weapons. The Bozar is one weapon with one type of ammo. I think certain types of ammo should be relatively common and other types of ammo should be extremely rare. Firearms can still be very viable without one or two weapons being the answer to every violent conflict.</blockquote>The discussion went on and on in this thread, basicly is boils down to this:<blockquote>Do you think ammo scarcity should be used as one method of limiting the power of high-end firearms in a potential future Fallout game?</blockquote>
Well, I say yes! But, there's always a but. I'd like the chance to have a steady flow of ammo if I'm associated with a faction that can supply that specific ammo (but they wouldn't have it in abundance). Remeber to post your comments and vote on the new poll!