Briosafreak
Lived Through the Heat Death
Damien "Puuk" Foletto has posted a bit more on questions raised by the fans on the BIS feedback forum:
<blockquote>kumquat3: So, there might be a perk to give you the ability to lift that guards extra PA out of his back pocket? Like the perk in FO2 that makes weight a non-factor?</blockquote>
<blockquote>eeeehhhh, no! Being able to steal someone's armor while they're wearing it is recoculous, perk or no. There will be perks to enhance your ability to sneak and steal, but nothing as "out there" as gaining the ability to steal someone's armor, clothing, assault rifle while they are equipped.
Speaking of sneaking, and building a bit more on the whole theme here, lighting and sound will play a role in one's ability to sneak around. That's all I'm going to say... for now.
No magical pick-pocketing of large items, even if someone's extra PA can fit in their back pocket (That'd have to be one really big pocket and an even bigger butt to fill it out *shudder*).</blockquote>
<blockquote>Mr. Teatime:Maybe it would be possible to swap big items? Like if you've got a rubbish revolver, and the enemy has a really nice one, you can do an exchange so the enemy still feels his gun in his pocket, but when he grabs it to shoot you he finds it only shoots air pellets, or something...</blockquote>
<blockquote>I don't think pistols are the problem here - they should be small enough to swipe. I'm talking about big, obvious items like PA, leather armor, machine guns, spears, super sledge, etc.</blockquote>
Link: Thread at the BIS feedback forum
<blockquote>kumquat3: So, there might be a perk to give you the ability to lift that guards extra PA out of his back pocket? Like the perk in FO2 that makes weight a non-factor?</blockquote>
<blockquote>eeeehhhh, no! Being able to steal someone's armor while they're wearing it is recoculous, perk or no. There will be perks to enhance your ability to sneak and steal, but nothing as "out there" as gaining the ability to steal someone's armor, clothing, assault rifle while they are equipped.
Speaking of sneaking, and building a bit more on the whole theme here, lighting and sound will play a role in one's ability to sneak around. That's all I'm going to say... for now.
No magical pick-pocketing of large items, even if someone's extra PA can fit in their back pocket (That'd have to be one really big pocket and an even bigger butt to fill it out *shudder*).</blockquote>
<blockquote>Mr. Teatime:Maybe it would be possible to swap big items? Like if you've got a rubbish revolver, and the enemy has a really nice one, you can do an exchange so the enemy still feels his gun in his pocket, but when he grabs it to shoot you he finds it only shoots air pellets, or something...</blockquote>
<blockquote>I don't think pistols are the problem here - they should be small enough to swipe. I'm talking about big, obvious items like PA, leather armor, machine guns, spears, super sledge, etc.</blockquote>
Link: Thread at the BIS feedback forum